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Godot with FMOD integration
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2022-06-23
Merge pull request #62312 from smix8/navigation_get_maps_4.x
Rémi Verschelde
2022-06-23
Merge pull request #61221 from BastiaanOlij/split_gi_effects
Rémi Verschelde
2022-06-22
Merge pull request #55846 from ellenhp/fix_ogg_edge_cases
Rémi Verschelde
2022-06-22
Merge pull request #35758 from zmanuel/eliminate-draw-pending
Rémi Verschelde
2022-06-22
Merge pull request #62286 from JFonS/taa_global_time
Rémi Verschelde
2022-06-22
Merge pull request #62305 from JFonS/taa_molten_mobile_workaround
Rémi Verschelde
2022-06-22
Add Navigation function to get all navigation maps
smix8
2022-06-22
Move TIME to a global shader variable
jfons
2022-06-22
Workaround MoltenVK shader conversion error
JFonS
2022-06-22
Split GI effects and fix stereoscopic rendering of GI effects
Bastiaan Olij
2022-06-21
Merge pull request #62122 from reduz/implement-movie-writer
Rémi Verschelde
2022-06-21
Implement Running Godot as Movie Writer
reduz
2022-06-20
Clean up Hash Functions
reduz
2022-06-19
Automatically update the editor viewport when 3D scaling options are changed
Hugo Locurcio
2022-06-18
Merge pull request #62106 from BastiaanOlij/eye_offset
Rémi Verschelde
2022-06-17
Introduce eye_offset for correcting stereoscopic reflections
Bastiaan Olij
2022-06-17
Cleanup AudioEffectRecord thread_active variable
Marcel Admiraal
2022-06-16
Merge pull request #62081 from Calinou/glow-mix-mode-apply-after-fxaa
Rémi Verschelde
2022-06-16
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...
bruvzg
2022-06-15
Fix glow in Mix mode not working correctly when FXAA is enabled
Hugo Locurcio
2022-06-15
Streamline Navigation layer function names.
smix8
2022-06-14
Remove GLES2 shader constraints from GLES3
clayjohn
2022-06-13
Tweak Light3D property hints for greater flexibility
Hugo Locurcio
2022-06-13
Merge pull request #61772 from bruvzg/ft_ot_collect
Rémi Verschelde
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-06-10
Prevent defining float constant without number after exponent in shaders
Yuri Rubinsky
2022-06-09
Fix incorrect sky rotation based on camera axis
Yuri Rubinsky
2022-06-09
Fix `TIME` compilation for custom functions in spatial shader
Yuri Rubinsky
2022-06-09
Workaround MoltenVK error found in TAA implementation
jfons
2022-06-08
Assign VIEWPORT_SIZE after validating screen_size to avoid crash when using R...
clayjohn
2022-06-08
Merge pull request #61739 from smix8/navigation_region_cost_4.x
Rémi Verschelde
2022-06-08
Merge pull request #61794 from clayjohn/VULKAN-viewport-size
Rémi Verschelde
2022-06-07
Use RenderBuffer size instead of half extents for VIEWPORT_SIZE in Vulkan spa...
clayjohn
2022-06-07
Initial TAA implementation
jfons
2022-06-07
[TextServer] Adds support for TrueType / OpenType collection files (*.TTC, *....
bruvzg
2022-06-06
Add NavigationRegion costs for pathfinding
smix8
2022-06-03
Merge pull request #61554 from Chaosus/shader_fix_hints
Rémi Verschelde
2022-06-01
Change Server initialization order
reduz
2022-06-01
Ensure has_os_features is safely called as it can't be called from within the...
Bastiaan Olij
2022-05-31
Merge pull request #61572 from clayjohn/ssao-license
Rémi Verschelde
2022-05-31
Add and improve license attribution for SSAO and SSIL shader code
clayjohn
2022-05-31
Merge pull request #61480 from Calinou/profiler-physics-add-3d-suffix
Rémi Verschelde
2022-05-31
Refactor shader hints
Yuri Rubinsky
2022-05-28
Fix error with !rb spam when using background color mode with reflection probes
clayjohn
2022-05-28
Add a 3D suffix to relevant physics profiler categories
Hugo Locurcio
2022-05-26
Remove mesh and particles RD dependencies from canvas rendering server
clayjohn
2022-05-26
Merge pull request #61425 from clayjohn/GLES3-2D
Rémi Verschelde
2022-05-25
Implement 2D Meshes and MultiMeshes in GLES3 backend
clayjohn
2022-05-25
use ERR_FAIL_INDEX when preferred
Nathan Franke
2022-05-25
Add Cone and Cylinder shapes to FogVolume
Hugo Locurcio
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