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2022-06-23Merge pull request #62312 from smix8/navigation_get_maps_4.xRémi Verschelde
2022-06-23Merge pull request #61221 from BastiaanOlij/split_gi_effectsRémi Verschelde
2022-06-22Merge pull request #55846 from ellenhp/fix_ogg_edge_casesRémi Verschelde
2022-06-22Merge pull request #35758 from zmanuel/eliminate-draw-pendingRémi Verschelde
2022-06-22Merge pull request #62286 from JFonS/taa_global_timeRémi Verschelde
2022-06-22Merge pull request #62305 from JFonS/taa_molten_mobile_workaroundRémi Verschelde
2022-06-22Add Navigation function to get all navigation mapssmix8
2022-06-22Move TIME to a global shader variablejfons
2022-06-22Workaround MoltenVK shader conversion errorJFonS
2022-06-22Split GI effects and fix stereoscopic rendering of GI effectsBastiaan Olij
2022-06-21Merge pull request #62122 from reduz/implement-movie-writerRémi Verschelde
2022-06-21Implement Running Godot as Movie Writerreduz
2022-06-20Clean up Hash Functionsreduz
2022-06-19Automatically update the editor viewport when 3D scaling options are changedHugo Locurcio
2022-06-18Merge pull request #62106 from BastiaanOlij/eye_offsetRémi Verschelde
2022-06-17Introduce eye_offset for correcting stereoscopic reflectionsBastiaan Olij
2022-06-17Cleanup AudioEffectRecord thread_active variableMarcel Admiraal
2022-06-16Merge pull request #62081 from Calinou/glow-mix-mode-apply-after-fxaaRémi Verschelde
2022-06-16Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...bruvzg
2022-06-15Fix glow in Mix mode not working correctly when FXAA is enabledHugo Locurcio
2022-06-15Streamline Navigation layer function names.smix8
2022-06-14Remove GLES2 shader constraints from GLES3clayjohn
2022-06-13Tweak Light3D property hints for greater flexibilityHugo Locurcio
2022-06-13Merge pull request #61772 from bruvzg/ft_ot_collectRémi Verschelde
2022-06-11Add suffixes to all nodes and resourcesFireForge
2022-06-10Prevent defining float constant without number after exponent in shadersYuri Rubinsky
2022-06-09Fix incorrect sky rotation based on camera axisYuri Rubinsky
2022-06-09Fix `TIME` compilation for custom functions in spatial shaderYuri Rubinsky
2022-06-09Workaround MoltenVK error found in TAA implementationjfons
2022-06-08Assign VIEWPORT_SIZE after validating screen_size to avoid crash when using R...clayjohn
2022-06-08Merge pull request #61739 from smix8/navigation_region_cost_4.xRémi Verschelde
2022-06-08Merge pull request #61794 from clayjohn/VULKAN-viewport-sizeRémi Verschelde
2022-06-07Use RenderBuffer size instead of half extents for VIEWPORT_SIZE in Vulkan spa...clayjohn
2022-06-07Initial TAA implementationjfons
2022-06-07[TextServer] Adds support for TrueType / OpenType collection files (*.TTC, *....bruvzg
2022-06-06Add NavigationRegion costs for pathfindingsmix8
2022-06-03Merge pull request #61554 from Chaosus/shader_fix_hintsRémi Verschelde
2022-06-01Change Server initialization orderreduz
2022-06-01Ensure has_os_features is safely called as it can't be called from within the...Bastiaan Olij
2022-05-31Merge pull request #61572 from clayjohn/ssao-licenseRémi Verschelde
2022-05-31Add and improve license attribution for SSAO and SSIL shader codeclayjohn
2022-05-31Merge pull request #61480 from Calinou/profiler-physics-add-3d-suffixRémi Verschelde
2022-05-31Refactor shader hintsYuri Rubinsky
2022-05-28Fix error with !rb spam when using background color mode with reflection probesclayjohn
2022-05-28Add a 3D suffix to relevant physics profiler categoriesHugo Locurcio
2022-05-26Remove mesh and particles RD dependencies from canvas rendering serverclayjohn
2022-05-26Merge pull request #61425 from clayjohn/GLES3-2DRémi Verschelde
2022-05-25Implement 2D Meshes and MultiMeshes in GLES3 backendclayjohn
2022-05-25use ERR_FAIL_INDEX when preferredNathan Franke
2022-05-25Add Cone and Cylinder shapes to FogVolumeHugo Locurcio