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AgeCommit message (Expand)Author
2023-02-14Unbind NavigationServer3D.process()smix8
2023-02-14Merge pull request #73263 from clayjohn/render_priorityRémi Verschelde
2023-02-13Notify mesh surface when render_priority changesclayjohn
2023-02-13Merge pull request #69001 from dzil123/fix_rendering_checksRémi Verschelde
2023-02-13Merge pull request #73240 from myaaaaaaaaa/worker-hRémi Verschelde
2023-02-13Move some worker_thread_pool.h includes out of header filesmyaaaaaaaaa
2023-02-13Merge pull request #72838 from BastiaanOlij/update_screen_space_render_buffersRémi Verschelde
2023-02-13Merge pull request #73208 from smix8/fix_navigationregion2d_debug_4.xRémi Verschelde
2023-02-13Fix 2D navigation debug visuals ignoring half the ProjectSettingssmix8
2023-02-12Fix return type for collide_shape to use PackedVector3ArrayAnthony Cossins
2023-02-11Merge pull request #73060 from clayjohn/screen_texture-sizeRémi Verschelde
2023-02-11Merge pull request #73031 from DarkKilauea/allow-no-navigation-moduleRémi Verschelde
2023-02-10Avoid inserting screen_texture compatibility code when using textureSizeclayjohn
2023-02-10Do clear request before reading from render target when using CANVAS_BGclayjohn
2023-02-10Merge pull request #70663 from EpEpDragon/feature_buffer_get_data_size_optionRémi Verschelde
2023-02-09Allow compiling out the navigation moduleJosh Jones
2023-02-10Add render buffer support to screen space effectsBastiaan Olij
2023-02-10Fix crash in editor when setting `SubViewport.size` to zeroMarkus Sauermann
2023-02-09Merge pull request #72953 from timothyqiu/i18n-improvementsRémi Verschelde
2023-02-09Improve some editor strings for localizationHaoyu Qiu
2023-02-09Further refactoring to AudioDriver implementations after #69120.Emmanouil Papadeas
2023-02-08Mark fma function as high end so it isn't used with the gl_compatibility rend...clayjohn
2023-02-07Merge pull request #72829 from Sauermann/fix-code-simplificationsRémi Verschelde
2023-02-07Some code simplificationsMarkus Sauermann
2023-02-07Merge pull request #72827 from RandomShaper/fix_slow_stepRémi Verschelde
2023-02-07Pace debugger draw requestsPedro J. Estébanez
2023-02-06Implement cull_mask for decals and lights in mobile and compatibility backendsclayjohn
2023-02-04Merge pull request #72695 from clayjohn/CanvasGroup-shadingYuri Sizov
2023-02-03Avoid shading CanvasGroup nodes twiceclayjohn
2023-02-03Fix MultiMesh visible_instance_count being ignored after the first frameRicardo Buring
2023-02-03Merge pull request #72643 from clayjohn/CL-blend-modeRémi Verschelde
2023-02-03Merge pull request #72631 from rburing/custom_aabb_update_dependencyRémi Verschelde
2023-02-03Merge pull request #72589 from BastiaanOlij/add_layer_slice_supportRémi Verschelde
2023-02-03Merge pull request #72604 from rbessems/rbessems/env_blend_modeRémi Verschelde
2023-02-02Expose RenderingServer.canvas_light_blend_modeclayjohn
2023-02-03Add layer slice support to render device and render buffersBastiaan Olij
2023-02-02Notify dependencies when setting custom mesh AABBRicardo Buring
2023-02-02Merge pull request #72494 from Chaosus/shader_fix_const_initRémi Verschelde
2023-02-02Add XR Environment Blend Mode SupportRon Bessems
2023-02-01More codespell fixes, do more changes from previous ignore listRémi Verschelde
2023-02-01Fix shader failure when using non-const initializer on a constantYuri Rubinsky
2023-02-01Merge pull request #63829 from clayjohn/VULKAN-disable-multiviewRémi Verschelde
2023-02-01Merge pull request #71479 from raulsntos/virtual-return-typeRémi Verschelde
2023-02-01Merge pull request #72485 from BastiaanOlij/add_eye_matrix_accessRémi Verschelde
2023-02-01Merge pull request #72464 from clayjohn/RD-skeleton-crashRémi Verschelde
2023-02-01Merge pull request #72075 from Maran23/extents-to-sizeRémi Verschelde
2023-02-01Merge pull request #66076 from Sauermann/fix-double-physics-input-events-for-...Rémi Verschelde
2023-02-01Merge pull request #71543 from smix8/navigation_agent_debug_4.xRémi Verschelde
2023-02-01Expose EYE_OFFSET to gdshader codeBastiaan Olij
2023-01-31Fix physics events being interpreted twice when in canvas layerMarkus Sauermann