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Godot with FMOD integration
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Author
2021-10-31
Repaired mistyped of 'threshold' on several files.
M. Huri
2021-10-31
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-31
Add functions for getting name and font style from dynamic and bitmap fonts.
bruvzg
2021-10-31
Merge pull request #54403 from briansemrau/fix-small-fogvolume
Rémi Verschelde
2021-10-30
Don't use Texture image caches if they are rendered to
Brian Semrau
2021-10-30
Merge pull request #54405 from JFonS/fix_instance_index
Rémi Verschelde
2021-10-30
Disallow compute dispatch with zero dimensions.
Brian Semrau
2021-10-30
Fix instance index in forward clustered shader
jfons
2021-10-30
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
Add GLES2 2D renderer + Linux display manager
lawnjelly
2021-10-29
Fix error spammed to output if `FogVolume` is setted to scene
Yuri Roubinsky
2021-10-29
Fix crash when opening a converted `FogMaterial`
Yuri Roubinsky
2021-10-28
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
clayjohn
2021-10-28
Removed incorrect autocompletion of matrixes in shader
Yuri Roubinsky
2021-10-28
Merge pull request #54350 from akien-mga/clang-format-dont-align-operands
Rémi Verschelde
2021-10-28
Merge pull request #54222 from JFonS/instance-fade
Rémi Verschelde
2021-10-28
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
Implement TextServer `strip_diacritics` function.
bruvzg
2021-10-26
Fix shadow disabling on mobile renderer
Joan Fons
2021-10-25
Improved RigidDynamicBody linear/angular damping override
PouleyKetchoupp
2021-10-25
Refactored Node3D rotation modes
reduz
2021-10-25
Fix shadow disabling settings
jfons
2021-10-25
Implement distance fade and transparency
JFonS
2021-10-25
Fix state inconsistencies in visibility dependencies.
jfons
2021-10-23
Merge pull request #54045 from ConteZero/primary_clipboard_linux_fix_warning
Rémi Verschelde
2021-10-23
Fix primary clipboard warning
ConteZero
2021-10-22
Merge pull request #54124 from Uxeron/CenterOfMassRotationFix
Camille Mohr-Daurat
2021-10-22
Merge pull request #54131 from nekomatata/fix-2d-body-center-of-mass-auto
Rémi Verschelde
2021-10-22
Fix physics body rotating incorrectly around it's center of mass
Uxeron
2021-10-22
Fix RigidDynamicBody2D auto center of mass calculation
PouleyKetchoupp
2021-10-22
Merge pull request #53992 from Calinou/hard-shadow-mapping-allow-dithering
Rémi Verschelde
2021-10-22
Merge pull request #54088 from madmiraal/remove-unimplemented-methods
Rémi Verschelde
2021-10-22
Merge pull request #54110 from nekomatata/fix-rigid-body-update-collision-layer
Rémi Verschelde
2021-10-21
Fix RigidDynamicBody collision update after changing collision layer/mask
PouleyKetchoupp
2021-10-21
Merge pull request #54082 from Chaosus/fix_shader_crash
Yuri Roubinsky
2021-10-21
Remove unimplemented methods
Marcel Admiraal
2021-10-21
Merge pull request #54053 from nekomatata/fix-soft-body-disable-mode
Rémi Verschelde
2021-10-21
Prevent shader crash when passing constant expression to `textureGather`
Yuri Roubinsky
2021-10-21
Add Soft Very Low shadow quality mode for 3D
Hugo Locurcio
2021-10-21
Merge pull request #54063 from Chaosus/shader_fix_spatial_samplers
Yuri Roubinsky
2021-10-21
Fix SoftDynamicBody3D crash when setting disable mode
PouleyKetchoupp
2021-10-21
Merge pull request #54011 from nekomatata/center-of-mass-2d-transform
Rémi Verschelde
2021-10-21
Fix built-in texture samplers passing for spatial shader mode
Yuri Roubinsky
2021-10-20
Prevent a rendering crash and error spam for uniform texture array
Yuri Roubinsky
2021-10-20
doctool: Fix differences between headless and Vulkan rendering backends
Rémi Verschelde
2021-10-20
Merge pull request #53702 from ConteZero/primary_clipboard_linux
Rémi Verschelde
2021-10-20
Fix double _get_tracking_status declaration
Bastiaan Olij
2021-10-19
Fix 2D center of mass not updated from transform
PouleyKetchoupp
2021-10-19
Merge pull request #53972 from zedutch/fix-shader-time-update
Rémi Verschelde
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