Age | Commit message (Expand) | Author |
2018-11-19 | Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281 | Juan Linietsky |
2018-11-18 | Merge pull request #23742 from JFonS/fix_23698 | Rémi Verschelde |
2018-11-17 | Merge pull request #23668 from sdfgeoff/fix_angular_constraints | Rémi Verschelde |
2018-11-16 | Corrected some points discussed in #17491 | Juan Linietsky |
2018-11-16 | -Make sure monitorable cant be flipped while flushing queries, fixes #17330 | Juan Linietsky |
2018-11-16 | Use hint_color when getting shader default params | JFonS |
2018-11-14 | Ensure that even at slow speed, you will always get collision using kinematic... | Juan Linietsky |
2018-11-14 | Proper validation of out arguments in built-in shader functions, closes #16244 | Juan Linietsky |
2018-11-14 | Merge pull request #23248 from dlasalle/fog | Juan Linietsky |
2018-11-14 | Cleaned up and fixed the base_changed function in rasterizers, also fixes #15617 | Juan Linietsky |
2018-11-13 | Add parameter for fog max depth and use alpha as density. | Dominique LaSalle |
2018-11-13 | Ability to remove buses while they are being used on 2D and 3D stream players... | Juan Linietsky |
2018-11-13 | Added angular restitution | Geoffrey Irons |
2018-11-12 | Merge pull request #23254 from ibrahn/gles2-var-init-cleanup | Rémi Verschelde |
2018-11-12 | Merge pull request #23407 from bojidar-bg/3281-ysort-recursive | Rémi Verschelde |
2018-11-12 | Use `ResourceLoader::exists` to check for default audio bus layout | merumelu |
2018-11-12 | Do not allow samplers where they dont belong (variables/return types), fixes ... | Juan Linietsky |
2018-11-10 | Make sure rotated shapes with one way direction collisions work, fixes #12791 | Juan Linietsky |
2018-11-08 | Effectively ensure that surface materials are the right size when setting the... | Juan Linietsky |
2018-11-08 | 2D Rigid Body CCD should work again, fixes #6664 | Juan Linietsky |
2018-11-07 | Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers | Juan Linietsky |
2018-11-05 | Merge pull request #22622 from JFonS/fix_particle_animation | Rémi Verschelde |
2018-11-04 | Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D | JFonS |
2018-11-03 | <fales> end of the week ;-) | Juan Linietsky |
2018-11-03 | Fix condition test | Juan Linietsky |
2018-11-02 | added CAMERA_MATRIX to fragment shader | clayjohn |
2018-11-02 | Simple workaround to make one way moving platforms work, fixes #9399 | Juan Linietsky |
2018-11-02 | -Fix problem in OWC logic closes #11357 | Juan Linietsky |
2018-11-02 | Cleaning up some uninitialised variables in GLES2 stuff. | Ibrahn Sahir |
2018-11-01 | Merge pull request #23411 from RandomShaper/fix-same-layer-not-deterministic | Rémi Verschelde |
2018-11-01 | Update 3D physics to match fix from #22933 | Juan Linietsky |
2018-11-01 | Merge pull request #22933 from SeleckyErik/issue-9148 | Juan Linietsky |
2018-10-30 | Fix canvas stacking not deterministic on same layer | Pedro J. Estébanez |
2018-10-30 | Y-Sort children together in nested YSorts | Bojidar Marinov |
2018-10-25 | Merge pull request #23262 from swenner/more-cppcheck-fixes | Rémi Verschelde |
2018-10-25 | fixed uninitialized variables and false positives found by CppCheck | Simon Wenner |
2018-10-25 | Merge pull request #22779 from Superwaitsum/LimitSettings | Rémi Verschelde |
2018-10-24 | Add some limits on the Editor Settings | Superwaitsum |
2018-10-24 | Merge pull request #23175 from marcelofg55/input_buffer_fix | Rémi Verschelde |
2018-10-23 | Fixed a typo, treshhold to threshold. | M. Huri |
2018-10-20 | Fix possible audio input buffer issues | Marcelo Fernandez |
2018-10-19 | Fixing warnings generated by MSVC | Dualtagh Murray |
2018-10-13 | Removed duplication of include(s): | M. Huri |
2018-10-11 | Merge pull request #22800 from QbieShay/depth_write | Rémi Verschelde |
2018-10-11 | Fixed non-monitorable areas triggering overlap | Erik |
2018-10-08 | Add missing BIND_ENUM for SPEAKER_SURROUND_31 | Marcelo Fernandez |
2018-10-07 | Merge pull request #22722 from akien-mga/fix-warnings | Rémi Verschelde |
2018-10-06 | Remove redundant "== false" code | Aaron Franke |
2018-10-06 | Remove redundant "== true" code | Aaron Franke |
2018-10-06 | Added the ability to write to gl_FragDepth. It doesn't affect the depth prepass. | QbieShay |