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AgeCommit message (Expand)Author
2020-12-18Improved shadow rendering efficiencyreduz
2020-12-18Implement automatic LOD (Level of Detail)reduz
2020-12-18SCons: Add explicit dependencies on thirdparty code in cloned envRémi Verschelde
2020-12-17Merge pull request #44360 from bruvzg/ctl_punct_word_breakRémi Verschelde
2020-12-16Reimplement skeletons and blend shapesreduz
2020-12-15Merge pull request #44286 from clayjohn/VULKAN-fixesRémi Verschelde
2020-12-15Remove Generic6DOFJoint precision propertyMarcel Admiraal
2020-12-15Merge pull request #44112 from winterpixelgames/PR-more-deterministic-and-rel...Rémi Verschelde
2020-12-14Add word breaks on punctuation characters.bruvzg
2020-12-13[Complex Text Layouts] Add variable fonts support.bruvzg
2020-12-10Fixes to recent Vulkan errorsclayjohn
2020-12-10Image: Rename PVRTC{2,4} to PVRTC1_{2,4}, drop COMPRESS_PVRTC2Rémi Verschelde
2020-12-09Merge pull request #44128 from KoBeWi/🧹Rémi Verschelde
2020-12-09Cleanup unused engine codeTomasz Chabora
2020-12-09Static analyzer fixes:bruvzg
2020-12-08Merge pull request #44164 from madmiraal/g6dof-use-default-copyRémi Verschelde
2020-12-07Add support for low-end 3D rendering.reduz
2020-12-07Fix inconsistent Joint3DSW copy constructor and assignment declarationsMarcel Admiraal
2020-12-07[Complex Text Layouts] Performance optimizations.bruvzg
2020-12-05Merge pull request #36382 from aaronfranke/unhide-the-hiddenRémi Verschelde
2020-12-05Frees CanvasShaderSDF reference (prevents warning at startup)Yuri Roubinsky
2020-12-04make 2d constraint solving more deterministic by solving in push orderJordan Schidlowsky
2020-12-04Rename RD texture "type" to "texture_type"Aaron Franke
2020-12-04Rename RD uniform "type" to "uniform_type"Aaron Franke
2020-12-04Rename XR get_type and get_nameAaron Franke
2020-12-05Merge pull request #44080 from akien-mga/doc-syncRémi Verschelde
2020-12-04RenderingServer reorganizationreduz
2020-12-04doc: Sync classref with current sourceRémi Verschelde
2020-12-04Merge pull request #44084 from vnen/float-is-realRémi Verschelde
2020-12-04Rename TYPE_REAL to TYPE_FLOATGeorge Marques
2020-12-03Reorganize rendering server.reduz
2020-12-02Refactored Mesh internals and formats.reduz
2020-11-30Fixed crash in canvas_item_add_polyline if color arr has incorrect sizeYuri Roubinsky
2020-11-28Merge pull request #42761 from fire/color-grading-3dRémi Verschelde
2020-11-28Environment brightness, contrast, saturation restore with color correction.clayjohn
2020-11-28Merge pull request #43828 from Chaosus/restore_line_antialiasingYuri Roubinsky
2020-11-28Merge pull request #42987 from clayjohn/VULKAN-sky-onlyRémi Verschelde
2020-11-28Merge pull request #41100 from bruvzg/ctl_text_server_interfaceRémi Verschelde
2020-11-27Restored antialiased lines by emulation using triangle stripsYuri Roubinsky
2020-11-26Implement signed distance fields for 2D shadersreduz
2020-11-26[Complex Text Layouts] Implement TextServer interface. Implement Fallback Tex...bruvzg
2020-11-19fix for two incorrectly bound texture formatsJordan Schidlowsky
2020-11-18Check uniform set validity before freeingNick Swoboda
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-11-16Merge pull request #42167 from madmiraal/fix-42108Rémi Verschelde
2020-11-15Fix new transform to pixel snapping logicRémi Verschelde
2020-11-10Remove Attempted to free invalid ID errorRafał Mikrut
2020-11-10Merge pull request #43333 from YeldhamDev/global_rate_scale_minRémi Verschelde
2020-11-09Variant: Rename Type::_RID to Type::RIDRémi Verschelde
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz