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AgeCommit message (Expand)Author
2023-02-03Merge pull request #72631 from rburing/custom_aabb_update_dependencyRémi Verschelde
2023-02-03Merge pull request #72589 from BastiaanOlij/add_layer_slice_supportRémi Verschelde
2023-02-03Merge pull request #72604 from rbessems/rbessems/env_blend_modeRémi Verschelde
2023-02-02Expose RenderingServer.canvas_light_blend_modeclayjohn
2023-02-03Add layer slice support to render device and render buffersBastiaan Olij
2023-02-02Notify dependencies when setting custom mesh AABBRicardo Buring
2023-02-02Merge pull request #72494 from Chaosus/shader_fix_const_initRémi Verschelde
2023-02-02Add XR Environment Blend Mode SupportRon Bessems
2023-02-01More codespell fixes, do more changes from previous ignore listRémi Verschelde
2023-02-01Fix shader failure when using non-const initializer on a constantYuri Rubinsky
2023-02-01Merge pull request #63829 from clayjohn/VULKAN-disable-multiviewRémi Verschelde
2023-02-01Merge pull request #71479 from raulsntos/virtual-return-typeRémi Verschelde
2023-02-01Merge pull request #72485 from BastiaanOlij/add_eye_matrix_accessRémi Verschelde
2023-02-01Merge pull request #72464 from clayjohn/RD-skeleton-crashRémi Verschelde
2023-02-01Merge pull request #72075 from Maran23/extents-to-sizeRémi Verschelde
2023-02-01Merge pull request #66076 from Sauermann/fix-double-physics-input-events-for-...Rémi Verschelde
2023-02-01Merge pull request #71543 from smix8/navigation_agent_debug_4.xRémi Verschelde
2023-02-01Expose EYE_OFFSET to gdshader codeBastiaan Olij
2023-01-31Fix physics events being interpreted twice when in canvas layerMarkus Sauermann
2023-01-31Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and G...Marius Hanl
2023-01-31Check if Skeleton exists before reading when calculating blend shapesclayjohn
2023-01-31Use enum instead of int in virtual methods return typeRaul Santos
2023-01-31Merge pull request #72425 from smix8/default_physics_space_on_demand_only_4.xRémi Verschelde
2023-01-31Add NavigationAgent Path Debug Visualizationsmix8
2023-01-31Create default World physics spaces on demand onlysmix8
2023-01-31Audio rename (device, capture_device) -> (output_device, input_device)souplamp
2023-01-31Merge pull request #72404 from clayjohn/RD-sky-crashRémi Verschelde
2023-01-31Merge pull request #72107 from rburing/separation_ray_normalRémi Verschelde
2023-01-31Merge pull request #72433 from clayjohn/Pointlight2D-crashRémi Verschelde
2023-01-31Merge pull request #72357 from aaronfranke/area-gravity-unit-distRémi Verschelde
2023-01-31Merge pull request #72343 from clayjohn/editor-canvas-bgRémi Verschelde
2023-01-30Avoid crash when CanvasTexture used with light decal atlasclayjohn
2023-01-30Remove viewport_set_disable_environment in favor of viewport_set_environment_...clayjohn
2023-01-30Fix various crashes relating to low roughness_layersclayjohn
2023-01-30Merge pull request #72031 from reduz/change-high-quality-texture-importRémi Verschelde
2023-01-30Merge pull request #72393 from clayjohn/GLES3-normal-roughness-errorRémi Verschelde
2023-01-30Merge pull request #72356 from BastiaanOlij/fix_ssao_ssil_probesRémi Verschelde
2023-01-30Add a shader error when trying to using hint_normal_roughness_texture in the ...clayjohn
2023-01-30Refactor high quality texture importJuan Linietsky
2023-01-30Fix SSAO/SSIl being applied to reflection probesBastiaan Olij
2023-01-29Replace Area gravity point distance scale with unit distanceAaron Franke
2023-01-29Remove deprecated AREA_PARAM_GRAVITY_POINT_ATTENUATIONAaron Franke
2023-01-30Create default World navigation maps on demand onlysmix8
2023-01-29Merge pull request #72291 from clayjohn/GL-item-capRémi Verschelde
2023-01-28Remove cap on number of items drawn in frame in 2D gl_compatibility renderclayjohn
2023-01-29Merge pull request #72214 from clayjohn/Skeleton2D-pivotRémi Verschelde
2023-01-28Merge pull request #72228 from DarkKilauea/nav-agent-callableRémi Verschelde
2023-01-27Use Callable for Navigation Agent callbacksJosh Jones
2023-01-28Merge pull request #72174 from bitsawer/shader_include_fixesYuri Rubinsky
2023-01-27Automatically transform Skeleton2D calculations so pivots are not neededclayjohn