Age | Commit message (Expand) | Author |
2021-10-07 | Merge pull request #51115 from clayjohn/VULKAN-SSAO-radius | Rémi Verschelde |
2021-10-06 | Remove bogus sky error check | clayjohn |
2021-10-06 | Fix regression which prevents using texture array uniforms | Yuri Roubinsky |
2021-10-05 | Add missing shader built-ins | Yuri Roubinsky |
2021-10-05 | Merge pull request #53425 from Chaosus/shader_fix | Rémi Verschelde |
2021-10-05 | Fix shader crash when passing array.length to functions | Yuri Roubinsky |
2021-10-05 | Merge pull request #53420 from nekomatata/fix-tilemap-moving-platform | Rémi Verschelde |
2021-10-05 | Merge pull request #53412 from Chaosus/shader_fix_uniform_arrays | Yuri Roubinsky |
2021-10-04 | Merge pull request #53365 from danger-dan/wakeup_fix | Camille Mohr-Daurat |
2021-10-05 | Changed from directly waking bodies to using the wakeup() functions in direct... | Daniel |
2021-10-04 | Fix syntax parsing error of uniform arrays declaration in shader | Yuri Roubinsky |
2021-10-04 | Fix physics glitch with TileMap moving platforms | PouleyKetchoupp |
2021-10-04 | Merge pull request #53280 from nekomatata/test-body-motion-parameters | Rémi Verschelde |
2021-10-04 | Script interface improvements for test body motion | PouleyKetchoupp |
2021-10-04 | Merge pull request #53398 from nekomatata/soft-body-index-check | Rémi Verschelde |
2021-10-04 | Merge pull request #49485 from Chaosus/shader_uniform_arrays | Yuri Roubinsky |
2021-10-04 | Fix crashes with pinned vertices in GodotPhysics Soft Body | PouleyKetchoupp |
2021-10-04 | Merge pull request #52802 from V-Sekai/gltf-extensions | Rémi Verschelde |
2021-10-04 | Added support for uniform arrays in shaders | Yuri Roubinsky |
2021-10-04 | Fix crash when pinned SoftBody point is out of range | Haoyu Qiu |
2021-10-03 | GLTF for game templates. | K. S. Ernest (iFire) Lee |
2021-10-03 | Merge pull request #42364 from madmiraal/fix-39887 | Rémi Verschelde |
2021-10-03 | Remove Scene dependency from the TextServer, use scalable hex box font instea... | bruvzg |
2021-10-01 | Merge pull request #53311 from nekomatata/soft-body-remove-mesh-reference | Camille Mohr-Daurat |
2021-10-01 | Remove scene code in physics servers | PouleyKetchoupp |
2021-10-01 | Implement TextServer GDExtension interface, remove TextServer GDNative interf... | bruvzg |
2021-10-01 | Merge pull request #52684 from Frixuu/master | Rémi Verschelde |
2021-10-01 | Merge pull request #53208 from timothyqiu/headless-crash | Rémi Verschelde |
2021-09-30 | Use range iterators for `Map` | Lightning_A |
2021-09-30 | Merge pull request #53266 from nekomatata/remove-shape-metadata | Camille Mohr-Daurat |
2021-09-30 | Merge pull request #52544 from JFonS/lod_fixes | Juan Linietsky |
2021-09-30 | Remove shape metadata from 2D physics server | PouleyKetchoupp |
2021-09-29 | Rename RID's `getornull()` to `get_or_null()` | Hugo Locurcio |
2021-09-29 | radial fog fix | Manuel Dun |
2021-09-29 | Don't memcpy to nullptr even if length is zero | Haoyu Qiu |
2021-09-29 | Merge pull request #53199 from Geometror/fix-skeleton2d | Rémi Verschelde |
2021-09-29 | Fix crash in headless mode | Haoyu Qiu |
2021-09-28 | Merge pull request #52754 from nekomatata/dynamic-body-modes | Camille Mohr-Daurat |
2021-09-29 | Fix editor freeze when asigning Skeleton2D to Polygon2D | Hendrik Brucker |
2021-09-28 | Merge pull request #53072 from CaptainProton42/fix-gpuparticles3d-generate-aabb | Rémi Verschelde |
2021-09-28 | Merge pull request #52864 from BastiaanOlij/xr_extension_return_buffers | Bastiaan Olij |
2021-09-28 | Merge pull request #52953 from nekomatata/fix-collision-recovery-depth | Rémi Verschelde |
2021-09-28 | Fix access to render target texture for XR interfaces | Bastiaan Olij |
2021-09-27 | Improved logic for CharacterBody collision recovery depth | PouleyKetchoupp |
2021-09-27 | Auto LOD fixes and improvements | jfons |
2021-09-26 | Fix GPUParticles3D local_coords | CaptainProton42 |
2021-09-26 | Fix GPUParticles3D generate AABB | CaptainProton42 |
2021-09-25 | Construct values only when necessary. | Anilforextra |
2021-09-24 | Merge pull request #52967 from danger-dan/dev_vehicle_sleep_fix | Rémi Verschelde |
2021-09-24 | Added set_active(true) to all body direct state force apply/impulses. #52915 | Daniel |