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AgeCommit message (Expand)Author
2021-03-11Fix GodotPhysics solver with kinematic body set to report contactsPouleyKetchoupp
2021-03-11Removed time duplicate from ForwardClustered. Just use the variable from its ...Bastiaan Olij
2021-03-11Combine init_gi and init_sdfgi into a single initBastiaan Olij
2021-03-11Renamed one more Forward render struct and fixed typoBastiaan Olij
2021-03-11Moving RendererStorageRD *storage to protected, no sense duplicating it in fo...Bastiaan Olij
2021-03-10Merge pull request #46811 from BastiaanOlij/rename_forward_rendererBastiaan Olij
2021-03-10Renaming RendererSceneRenderForward to RendererSceneRenderForwardClustered so...Bastiaan Olij
2021-03-10Implement Navigation layersGilles Roudière
2021-03-08Fixes division by zero when 3d body does not have valid shapeKyle
2021-03-08Merge pull request #46642 from BastiaanOlij/sdfgi_rename_and_cleanupRémi Verschelde
2021-03-05Fix negative VRAM valuesEv1lbl0w
2021-03-04Fix canvas renderer line widthAlex Hirsch
2021-03-04Renamed SDGIShader to SDFGIShader and moved a bunch of things to privateBastiaan Olij
2021-03-02Merge pull request #46594 from asheraryam/fix-clip-content-masterRémi Verschelde
2021-03-02Merge pull request #46581 from Riteo/fix-capsule-shapeRémi Verschelde
2021-03-02Fix rounding error in Clip Contentasheraryam
2021-03-02Change CapsuleShape3D's collision detection axis to verticalRiteo Siuga
2021-03-01Merge pull request #46046 from BastiaanOlij/cleanup_giRémi Verschelde
2021-03-01Merge pull request #46522 from Ev1lbl0w/bugfix-shader_noretRémi Verschelde
2021-03-01Fix parsing hexadecimal (lowercase `e`,`f`) in shadersYuri Roubinsky
2021-02-28Added missing returns on error scenariosEv1lbl0w
2021-02-27Refactor removal of constraints from bodies in 2D jointsEryk Dwornicki
2021-02-27Move removal of the constraints from bodies to Joint3DSW destructorEryk Dwornicki
2021-02-25Update Inspector when changing AudioEffectChorus voice_countbooer
2021-02-25Moving GI code into RendererServerGIRDBastiaan Olij
2021-02-24Merge pull request #45863 from nekomatata/physics-queries-disabled-shapesRémi Verschelde
2021-02-24Merge pull request #46045 from bruvzg/text_server_bmp_createRémi Verschelde
2021-02-21Prevents shader crash if two struct with the same name are declaredYuri Roubinsky
2021-02-21Prevents shader crash if passing invalid struct to the return statementYuri Roubinsky
2021-02-19Merge pull request #46086 from ellenhp/new_resamplingRémi Verschelde
2021-02-19doc: Sync classref with current sourceRémi Verschelde
2021-02-19Merge pull request #46199 from ellenhp/fix_distortion_filterRémi Verschelde
2021-02-18Prevent distortion filter from introducing NaNs in the audio buffer.Ellen Poe
2021-02-18Merge pull request #45326 from clayjohn/VULKAN-ign-shadowsClay John
2021-02-18Merge pull request #46131 from bruvzg/move_tablet_to_dsRémi Verschelde
2021-02-18Merge pull request #45617 from RandomShaper/modernize_atomicsRémi Verschelde
2021-02-18Modernize atomicsPedro J. Estébanez
2021-02-18Move tablet driver API from OS to DisplayServer.bruvzg
2021-02-18Reorganize Project Settingsreduz
2021-02-18Merge pull request #46148 from nekomatata/fix-test-body-motionRémi Verschelde
2021-02-17Fix test_body_motion recoveryPouleyKetchoupp
2021-02-17Fix math error in blend shape application toleranceKayomn
2021-02-15Implement a new resampling algorithm in AudioStreamPlaybackResampledEllen Poe
2021-02-15[Text Server] Restores bitmap font dynamic construction functions.bruvzg
2021-02-15[TextServer] Restore character and space extra spacing support.bruvzg
2021-02-12Merge pull request #45931 from nekomatata/cylinder-contact-points-fixRémi Verschelde
2021-02-12Revised cylinder contact point generationPouleyKetchoupp
2021-02-12Merge pull request #45859 from Kayomn/masterRémi Verschelde
2021-02-11Allow passing varying from fragment to light shader functionYuri Roubinsky
2021-02-10Cylinder support in Godot Physics 3DPouleyKetchoupp