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Godot with FMOD integration
RayHammer
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Author
2022-04-03
Fix incorrect parsing array's `length()` at return statement in shader
Yuri Roubinsky
2022-04-01
Merge pull request #59774 from Chaosus/shader_fix
Yuri Rubinsky
2022-04-01
Merge pull request #59792 from Pineapple/audio-channels-count-change-crash-fi...
Rémi Verschelde
2022-04-01
Fix crash in AudioServer when switching audio devices with different audio ch...
Bartłomiej T. Listwon
2022-04-01
Add color pass flags to Forward Clustered renderer
jfons
2022-04-01
Fix shader crashing when attempting to access `length()` at global space
Yuri Roubinsky
2022-03-31
Merge pull request #59385 from BastiaanOlij/extract_shader_storage
Rémi Verschelde
2022-03-31
Fix typos with codespell
Rémi Verschelde
2022-03-31
Extract global variable, shader and material storage
Bastiaan Olij
2022-03-29
Fix canvas_group not being freed in RendererCanvasCull::free
Dimitris Nikolaidis
2022-03-29
Remove `SHADOW_ATTENUATION` spatial light shader built-in
Yuri Roubinsky
2022-03-28
Remove last editor code dependencies in template build
Rémi Verschelde
2022-03-28
Merge pull request #59553 from reduz/script-extension-support
Rémi Verschelde
2022-03-27
Add GDExtension support to Script
reduz
2022-03-27
Rename warp mouse functions to warp_mouse
Markus Sauermann
2022-03-25
Fix shader undefined variable
nevarek
2022-03-23
Add protective checks for invalid handle use in BVH
lawnjelly
2022-03-22
[macOS] Add missing global menu features.
bruvzg
2022-03-21
Extract Decal and Decal atlas from Storage class
Bastiaan Olij
2022-03-20
Merge pull request #59345 from BastiaanOlij/call_correct_texture_free
Rémi Verschelde
2022-03-20
Merge pull request #59346 from rburing/raycast_from_inside_global
Rémi Verschelde
2022-03-20
Raycasts hitting from inside: return collision point in global coordinates
Ricardo Buring
2022-03-20
Call the correct texture free method on texture storage cleanup
Bastiaan Olij
2022-03-18
Add inverse projection matrix to fragment shader globals
nevarek
2022-03-18
Merge pull request #59268 from Chaosus/shader_renames2
Rémi Verschelde
2022-03-18
Merge pull request #58233 from bruvzg/gde_ts
Rémi Verschelde
2022-03-18
Rename several transform built-ins in shaders
Yuri Roubinsky
2022-03-18
Merge pull request #49738 from Calinou/ssao-gi-default-half-resolution
Rémi Verschelde
2022-03-18
Merge pull request #59087 from clayjohn/sky-mode
Rémi Verschelde
2022-03-17
Merge pull request #58954 from Ansraer/alpha_scissor
Rémi Verschelde
2022-03-17
Replace DirectionalLight3D's `use_in_sky_only` with `sky_mode` enum
Hugo Locurcio
2022-03-17
Another `-Wsign-compare` fix
Rémi Verschelde
2022-03-17
Fix `-Wsign-compare` warning after #58993
Rémi Verschelde
2022-03-17
Merge pull request #58993 from notSanil/device-limit-exceeded-fix
Rémi Verschelde
2022-03-17
Fix alpha scissor support
Ansraer
2022-03-17
Merge pull request #59062 from BastiaanOlij/storagerd_texture
Rémi Verschelde
2022-03-17
Unify TextServer built-in module and GDExtension code.
bruvzg
2022-03-16
Merge pull request #59209 from rburing/fix_pinjoint2d_inertia_tensor
Rémi Verschelde
2022-03-16
PinJoint2D: fix inertia tensor, taking center of mass into account
Ricardo Buring
2022-03-16
Cleanup and fix native struct definitions.
bruvzg
2022-03-16
Merge pull request #59140 from reduz/physics-server-extension
Rémi Verschelde
2022-03-16
Fix device limit exceeding for uniform buffer
notSanil
2022-03-16
Split dummy renderer classes into separate files
Bastiaan Olij
2022-03-16
Merge pull request #49092 from BastiaanOlij/multiview_clustered
Rémi Verschelde
2022-03-15
Create GDExtension clases for PhysicsServer3D
reduz
2022-03-15
Merge pull request #45263 from KoBeWi/😕
Rémi Verschelde
2022-03-14
Fix D_GGX code which can cause divide-by-zero val
snowapril
2022-03-13
Merge pull request #59107 from otonashixav/expose-add-animation-slice
Rémi Verschelde
2022-03-13
Fix text clipping on the right side.
bruvzg
2022-03-13
Expose `RenderingServer::canvas_item_add_animation_slice` in GDScript
Xavier Loh
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