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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-10-04
Merge pull request #52802 from V-Sekai/gltf-extensions
Rémi Verschelde
2021-10-04
Fix crash when pinned SoftBody point is out of range
Haoyu Qiu
2021-10-03
GLTF for game templates.
K. S. Ernest (iFire) Lee
2021-10-03
Merge pull request #42364 from madmiraal/fix-39887
Rémi Verschelde
2021-10-03
Remove Scene dependency from the TextServer, use scalable hex box font instea...
bruvzg
2021-10-01
Merge pull request #53311 from nekomatata/soft-body-remove-mesh-reference
Camille Mohr-Daurat
2021-10-01
Remove scene code in physics servers
PouleyKetchoupp
2021-10-01
Implement TextServer GDExtension interface, remove TextServer GDNative interf...
bruvzg
2021-10-01
Merge pull request #52684 from Frixuu/master
Rémi Verschelde
2021-10-01
Merge pull request #53208 from timothyqiu/headless-crash
Rémi Verschelde
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-30
Merge pull request #53266 from nekomatata/remove-shape-metadata
Camille Mohr-Daurat
2021-09-30
Merge pull request #52544 from JFonS/lod_fixes
Juan Linietsky
2021-09-30
Remove shape metadata from 2D physics server
PouleyKetchoupp
2021-09-29
Rename RID's `getornull()` to `get_or_null()`
Hugo Locurcio
2021-09-29
radial fog fix
Manuel Dun
2021-09-29
Don't memcpy to nullptr even if length is zero
Haoyu Qiu
2021-09-29
Merge pull request #53199 from Geometror/fix-skeleton2d
Rémi Verschelde
2021-09-29
Fix crash in headless mode
Haoyu Qiu
2021-09-28
Merge pull request #52754 from nekomatata/dynamic-body-modes
Camille Mohr-Daurat
2021-09-29
Fix editor freeze when asigning Skeleton2D to Polygon2D
Hendrik Brucker
2021-09-28
Merge pull request #53072 from CaptainProton42/fix-gpuparticles3d-generate-aabb
Rémi Verschelde
2021-09-28
Merge pull request #52864 from BastiaanOlij/xr_extension_return_buffers
Bastiaan Olij
2021-09-28
Merge pull request #52953 from nekomatata/fix-collision-recovery-depth
Rémi Verschelde
2021-09-28
Fix access to render target texture for XR interfaces
Bastiaan Olij
2021-09-27
Improved logic for CharacterBody collision recovery depth
PouleyKetchoupp
2021-09-27
Auto LOD fixes and improvements
jfons
2021-09-26
Fix GPUParticles3D local_coords
CaptainProton42
2021-09-26
Fix GPUParticles3D generate AABB
CaptainProton42
2021-09-25
Construct values only when necessary.
Anilforextra
2021-09-24
Merge pull request #52967 from danger-dan/dev_vehicle_sleep_fix
Rémi Verschelde
2021-09-24
Added set_active(true) to all body direct state force apply/impulses. #52915
Daniel
2021-09-23
Construct values only when necessary.
Anilforextra
2021-09-22
Prevents editor crash when compare with negative float in shader
Yuri Roubinsky
2021-09-22
Port 2D improvement to move and slide 3D
fabriceci
2021-09-21
Merge pull request #52878 from AnilBK/add-get-center
Rémi Verschelde
2021-09-21
Add Get Center Method for Rect2/Rect2i and AABB.
Anilforextra
2021-09-21
Change to using doubles in XR classes
Bastiaan Olij
2021-09-21
Add flag to connected grapheme. Apply RTL displacement FX only to the whole c...
bruvzg
2021-09-21
Allow for mapping keycodes to current layout
Frixuu
2021-09-20
Merge pull request #52545 from JFonS/occ_fixes
Rémi Verschelde
2021-09-18
Fix shader crash when passing array to built-in function without index
Yuri Roubinsky
2021-09-17
Replace Vector3.to_diagonal_matrix with Basis.from_scale
Aaron Franke
2021-09-17
Merge pull request #52409 from GiantBlargg/position-depth-pre-pass
Rémi Verschelde
2021-09-16
Clarify RigidDynamicBody modes
PouleyKetchoupp
2021-09-16
Merge pull request #52668 from qarmin/cppcheck_servers_physics
Camille Mohr-Daurat
2021-09-15
Merge pull request #52679 from nekomatata/world-boundary-shape
Camille Mohr-Daurat
2021-09-15
Initialize variables in servers/physics
qarmin
2021-09-15
[HTML5] Use browser mix rate by default on the Web.
Fabio Alessandrelli
2021-09-14
Rename WorldMarginShape to WorldBoundaryShape
PouleyKetchoupp
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