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AgeCommit message (Expand)Author
2018-09-27Fix warnings on non-static data member initializers (C++11 feature)Rémi Verschelde
2018-09-23-Rewrote GLES2 lighting and shadows and optimized state changes, did many opt...Juan Linietsky
2018-09-21Added missed min/max shader overloadsChaosus
2018-09-19Fixed an access after free in ShaderLanguage::_reduce_expression.Ibrahn Sahir
2018-09-13Set uniform default values in inspectorJFonS
2018-09-13Merge pull request #21982 from luzpaz/misc-typosRémi Verschelde
2018-09-12Misc. typosluz.paz
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-09-10PhysicsServer: Add validity checks for shape query parametersRémi Verschelde
2018-08-31Fix handling of shader constants that caused crash, closes #15166JFonS
2018-08-29Ported CPU particles to 2DJuan Linietsky
2018-08-27log to console if falling back to dummy audio driverthfrwn
2018-08-27fix reinhard tonemapper, modified filmic tonemapper, added internal exposure ...alex-poe
2018-08-25Fix picking in CanvasLayerPedro J. Estébanez
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-08-21BPTC supportelasota
2018-08-22Restrict set_pitch_scale to positive scales for AudioStreamPlayer*Chaosus
2018-08-21Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability...Juan Linietsky
2018-08-21Added ray / shape / point / motion / rest cast exclusion of area and or bodyAndrea Catania
2018-08-21Merge pull request #20101 from panzergame/shape_marginRémi Verschelde
2018-08-21Merge pull request #21220 from Noshyaar/import-crashRémi Verschelde
2018-08-21Merge pull request #21228 from Noshyaar/docs-bindRémi Verschelde
2018-08-20Fixes to move and slide and ray separation, implement separation in Godot phy...Juan Linietsky
2018-08-21Fix crash while importing corrupted wavPoommetee Ketson
2018-08-21Fix arg name in docs, some copy-paste errorsPoommetee Ketson
2018-08-20Merge pull request #20908 from AndreaCatania/kiSlopeJuan Linietsky
2018-08-20Added FRAGCOORD to spatial light processingChaosus
2018-08-19Allow matrixes in varyingsChaosus
2018-08-19Added ray shape and move_and_slide with snapping on 3D.Andrea Catania
2018-08-16Expose bullet shape margin to UI.Tristan Porteries
2018-08-16add project method to Vector2/3Thomas Herzog
2018-08-14Merge pull request #18096 from aaronfranke/masterJuan Linietsky
2018-08-13Add Dummy AudioDriver into the AudioDriverManager listMarcelo Fernandez
2018-08-11Merge pull request #19106 from SaracenOne/audio_micRémi Verschelde
2018-08-11[Core] Completely kill math_2d.h, change includesAaron Franke
2018-08-10Merge pull request #20149 from Overblob/shader_float_typingJuan Linietsky
2018-08-08Merge pull request #20727 from muiroc/fix_sw_sat_tableJuan Linietsky
2018-08-07Merge pull request #20381 from AndreaCatania/phymat_2Juan Linietsky
2018-08-07Removed physics material combination mode. Added rough and absorbent paramete...Andrea Catania
2018-08-05fixed godotphysics sat dispatch tablemuiroc
2018-07-31Add extra latency to microphone playback to reduce clipping.Saracen
2018-07-30add 3D texturesThomas Herzog
2018-07-29Remove pointless check for no texture, fixes #7298Juan Linietsky
2018-07-29Clear color was not correctly being set, fixes #4939Juan Linietsky
2018-07-29Manually fix, merge and close #15168Juan Linietsky
2018-07-27Renamed AudioDriver audio_input_* vars to input_*Marcelo Fernandez
2018-07-27Fixed audio clipping on WASAPI by fixing argument order on AudioClientSaracen
2018-07-27Implemented capture device selection for CoreAudioMarcelo Fernandez
2018-07-27Modified Microphone implementation to handle only one device at a time (WIP)Marcelo Fernandez
2018-07-27Fixes for microphone clipping and latency (marcelofg55)Saracen