summaryrefslogtreecommitdiff
path: root/servers/visual
AgeCommit message (Expand)Author
2020-03-20Fix incorrect shader block parsingYuri Roubinsky
2020-03-20Allow to reassign local variables in shadersYuri Roubinsky
2020-03-19Fix shader TIME auto-completionYuri Roubinsky
2020-03-19Removed old TIME references from shader_typesYuri Roubinsky
2020-03-19Makes shader 'TIME' available in custom functions by defaultYuri Roubinsky
2020-03-18Show shader method out/inout qualifier in intellisenseYuri Roubinsky
2020-03-18Fix shader crash if passing const values to modf functionYuri Roubinsky
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-03-14Enables passing out built-in parameter from parent function in shadersYuri Roubinsky
2020-03-11Fix various typosluz.paz
2020-03-04Merge pull request #36021 from YeldhamDev/intersects_touch_exposeRémi Verschelde
2020-03-04Merge pull request #36733 from qarmin/static_analyzer_fixesRémi Verschelde
2020-03-04Turn Rect2's 'intersects_touch()' into an extra argument of 'intersects()'Michael Alexsander
2020-03-04Change when we can ERR_FAIL_COND and ERR_FAIL_CONV_V to static_assertMateo Dev .59
2020-03-02Merge pull request #36691 from clayjohn/VULKAN-cubemap-roughnessRémi Verschelde
2020-03-02Fixes bugs found by Sonarcloud and Coverityqarmin
2020-02-29Properly free reflection probe atlasclayjohn
2020-02-29Improve cubemap importance samplingclayjohn
2020-02-29Merge pull request #36679 from clayjohn/VULKAN-mem-leakRémi Verschelde
2020-02-29Remove minimum size for shadow atlasclayjohn
2020-02-29Fix shader's step hint range for integersYuri Roubinsky
2020-02-28Reduce descripter sets in cubemap filterclayjohn
2020-02-27Basic fast filtering implementationclayjohn
2020-02-28Merge pull request #36627 from clayjohn/VULKAN-freeRémi Verschelde
2020-02-28Merge pull request #36556 from RandomShaper/rework_mutexRémi Verschelde
2020-02-27Properly free many vulkan resourcesclayjohn
2020-02-27Merge pull request #36186 from Calinou/remove-vulkan-debugging-printsRémi Verschelde
2020-02-26Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez
2020-02-26Merge pull request #36428 from clayjohn/VULKAN-ref-probe-skyRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-23Replace FALLTHROUGH macro by C++17 [[fallthrough]]Rémi Verschelde
2020-02-21properly flip sky when rendering reflection probesclayjohn
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-20Fix MIMPAMPS typos in constants throughout the engineAndrii Doroshenko (Xrayez)
2020-02-18Fix compilation warnings and re-enable werror=yes on TravisRémi Verschelde
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-15Fix shader crash if duplicated struct members createdYuri Roubinsky
2020-02-15Fixes memory leaks in GdNavigationServer and RasterizerSceneHighEndRDHaoyu Qiu
2020-02-14fix oob write when calling MultiMesh::set_instance_transformMarcin Zawiejski
2020-02-14Merge pull request #36194 from dragmz/dragmz/exit_crash_fixRémi Verschelde
2020-02-14Merge pull request #36208 from akien-mga/warningsRémi Verschelde
2020-02-14Fix various GCC compilation warnings after Vulkan mergeRémi Verschelde
2020-02-13Fix error flood with sky backgroundclayjohn
2020-02-13fix crash when closing project managerMarcin Zawiejski
2020-02-13Prevent usage 'out' modifier on opaque shader types (textures currently)Yuri Roubinsky
2020-02-13Remove Vulkan debugging printsHugo Locurcio
2020-02-13Fix bugs in shader swizzlingYuri Roubinsky
2020-02-13Fix shader crash if pass const argument to 'out/inout' parameterYuri Roubinsky
2020-02-12ObjectID converted to a structure, fixes many bugs where used incorrectly as ...Juan Linietsky
2020-02-12Merge pull request #36141 from Chaosus/shader_struct_member_arraysYuri Roubinsky