summaryrefslogtreecommitdiff
path: root/servers/visual
AgeCommit message (Expand)Author
2019-06-16Merge pull request #29764 from Calinou/boot-splash-no-filter-optionRémi Verschelde
2019-06-15Add an option to disable boot splash filteringHugo Locurcio
2019-06-15Adding a new Camera Server implementation to Godot.BastiaanOlij
2019-06-01Added constant support to shadersChaosus
2019-05-28Fix some unincialised variablesqarmin
2019-05-24Merge pull request #28796 from clayjohn/GLES2-optimizationRémi Verschelde
2019-05-24Merge pull request #28829 from vreon/swizzle-upRémi Verschelde
2019-05-21Implement shadow to opacityBastiaan Olij
2019-05-19Fix typos with codespellRémi Verschelde
2019-05-13Implement ability to render viewports directly to screenclayjohn
2019-05-13Merge pull request #27798 from clayjohn/gles2-proj-mat-bugRémi Verschelde
2019-05-11Allow constructing larger data types by swizzlingJesse Dubay
2019-05-09Change "ID" to lowercase "id"Aaron Franke
2019-04-30Merge pull request #25670 from aqnuep/bake_mode_affect_gi_proveRémi Verschelde
2019-04-30fixes bug when setting projection matrixclayjohn
2019-04-25Use approximate equallity methods in many placesAaron Franke
2019-04-23Disable GI probe capturing lights with bake mode disabledDaniel Rakos
2019-04-23Merge pull request #26064 from JFonS/add_frustum_camera_modeHein-Pieter van Braam
2019-04-22Don't try to statically allocate 2x 8193 pointersHein-Pieter van Braam-Stewart
2019-04-22Merge pull request #27673 from qarmin/small_fixesRémi Verschelde
2019-04-19Merge pull request #28200 from bojidar-bg/28115-ysort-breaks-shaderRémi Verschelde
2019-04-19Added ability for multiple images to be imported as an atlasJuan Linietsky
2019-04-19Fix nested YSort breaking use_parent_materialBojidar Marinov
2019-04-09Merge pull request #27843 from bojidar-bg/27678-ysort-visibilityRémi Verschelde
2019-04-09Style: Apply new changes from clang-format 8.0Rémi Verschelde
2019-04-10Added eye_height, changed description and fixed size of viewport issueBastiaan Olij
2019-04-09Do not YSort canvas items that are not visibleBojidar Marinov
2019-04-08Small fixes, mostly dupicated codeqarmin
2019-04-07Merge pull request #27527 from BastiaanOlij/render_ext_targetRémi Verschelde
2019-04-06Merge pull request #25624 from nekomatata/texture-rect-flipRémi Verschelde
2019-04-06Add option to have viewport render into supplied textureBastiaan Olij
2019-04-05Ability to make CanvasLayers have pseudo 3D depth.Juan Linietsky
2019-04-03Add ability to flip TextureRect horizontally or verticallyPouleyKetchoupp
2019-03-05Fix #25641 by not shifting a negative value.marxin
2019-03-03Properly redraw if something animated is visibleJuan Linietsky
2019-03-03Skeletons can now choose between using local or world coords for processing, ...Juan Linietsky
2019-03-03Fix style issues from recent commitsRémi Verschelde
2019-03-02Clean up and fix some situations where triangulation may fail, closes #26366Juan Linietsky
2019-03-01Clean up blend shape support in GLES2 and GLES3.Juan Linietsky
2019-02-27Merge pull request #26287 from JFonS/fix_25992Rémi Verschelde
2019-02-26Ensure implicit conversions for scalar constants work in shaders, closes #26239Juan Linietsky
2019-02-25Use item_shadow_mask for LightOccluder2D cullingJFonS
2019-02-23-Treat scalar conversions when calling functions as error, closes #24261Juan Linietsky
2019-02-23Fix invalid change from CLAMP to MAX in #26099Rémi Verschelde
2019-02-21Fix all -Wtype-limits warnings.marxin
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-02-19Add FRUSTUM camera mode, allowing tilted frustumsJFonS
2019-02-17Fix update of canvas AABB with update_when_visibleJFonS
2019-02-13Fix typos with codespellRémi Verschelde
2019-02-12Drivers, main, servers: Ensure classes match their header filenameRémi Verschelde