Age | Commit message (Expand) | Author |
2019-04-06 | Add option to have viewport render into supplied texture | Bastiaan Olij |
2019-04-05 | Ability to make CanvasLayers have pseudo 3D depth. | Juan Linietsky |
2019-02-25 | Use item_shadow_mask for LightOccluder2D culling | JFonS |
2019-02-12 | Drivers, main, servers: Ensure classes match their header filename | Rémi Verschelde |
2019-01-27 | Properly get proxy texture size for canvas light, fixes #17067 | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-10-30 | Fix canvas stacking not deterministic on same layer | Pedro J. Estébanez |
2018-09-13 | Merge pull request #21982 from luzpaz/misc-typos | Rémi Verschelde |
2018-09-12 | Misc. typos | luz.paz |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-24 | Make some debug prints verbose-only, remove others | Rémi Verschelde |
2018-07-29 | Clear color was not correctly being set, fixes #4939 | Juan Linietsky |
2018-07-07 | Changed minimum visible viewport size | Josh Taylor |
2018-05-06 | Added option to viewport to keep linear color | Bastiaan Olij |
2018-03-15 | A few fixes on the ARVR Server | Bastiaan Olij |
2018-01-18 | Fix wrong viewport transparent-bg | binbitten |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-11-13 | Removed add/remove interface bindings and added get_interfaces | BastiaanOlij |
2017-10-21 | Fixed viewport transparent bg when clear mode is enabled. | Daniel J. Ramirez |
2017-08-27 | Dead code tells no tales | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-07-28 | Adding base classes and structures for ARVR support | BastiaanOlij |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky |
2017-07-17 | -Reorganized all properties of project settings (Sorry, Again). | Juan Linietsky |
2017-06-30 | -Many fixes to VisualScript, fixed property names, etc. | Juan Linietsky |
2017-06-24 | -Restored support for Canvas BG mode on Environment | Juan Linietsky |
2017-06-17 | Fix transparent background rendering, closes #8703 | Juan Linietsky |
2017-06-11 | Restored everything related to information polling, and added information box... | Juan Linietsky |
2017-06-11 | Restored multiple viewport function, as well as view modes. | Juan Linietsky |
2017-06-09 | -Restored multithread capability to VisualServer | Juan Linietsky |
2017-06-04 | renamed all Rect2.pos to Rect2.position | alexholly |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Add a bunch of missing Godot headers in own files | Rémi Verschelde |
2017-02-21 | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky |
2017-01-01 | WIP particle system | Juan Linietsky |
2016-11-19 | working reflection probes!! | Juan Linietsky |
2016-11-09 | all light types and shadows are working, pending a lot of clean-up | Juan Linietsky |
2016-10-19 | Everything returning to normal in 3D, still a long way to go | Juan Linietsky |
2016-10-05 | -Added ViewportContainer, this is the only way to make viewports show up in G... | Juan Linietsky |
2016-10-03 | Begining of GLES3 renderer: | Juan Linietsky |