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path: root/servers/visual/visual_server_viewport.cpp
AgeCommit message (Expand)Author
2019-02-12Drivers, main, servers: Ensure classes match their header filenameRémi Verschelde
2019-01-27Properly get proxy texture size for canvas light, fixes #17067Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-10-30Fix canvas stacking not deterministic on same layerPedro J. Estébanez
2018-09-13Merge pull request #21982 from luzpaz/misc-typosRémi Verschelde
2018-09-12Misc. typosluz.paz
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-07-29Clear color was not correctly being set, fixes #4939Juan Linietsky
2018-07-07Changed minimum visible viewport sizeJosh Taylor
2018-05-06Added option to viewport to keep linear colorBastiaan Olij
2018-03-15A few fixes on the ARVR ServerBastiaan Olij
2018-01-18Fix wrong viewport transparent-bgbinbitten
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-11-13Removed add/remove interface bindings and added get_interfacesBastiaanOlij
2017-10-21Fixed viewport transparent bg when clear mode is enabled.Daniel J. Ramirez
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-07-28Adding base classes and structures for ARVR supportBastiaanOlij
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-17-Reorganized all properties of project settings (Sorry, Again).Juan Linietsky
2017-06-30-Many fixes to VisualScript, fixed property names, etc.Juan Linietsky
2017-06-24-Restored support for Canvas BG mode on EnvironmentJuan Linietsky
2017-06-17Fix transparent background rendering, closes #8703Juan Linietsky
2017-06-11Restored everything related to information polling, and added information box...Juan Linietsky
2017-06-11Restored multiple viewport function, as well as view modes.Juan Linietsky
2017-06-09-Restored multithread capability to VisualServerJuan Linietsky
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-02-21-renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-11Type renames:Juan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-01WIP particle systemJuan Linietsky
2016-11-19working reflection probes!!Juan Linietsky
2016-11-09all light types and shadows are working, pending a lot of clean-upJuan Linietsky
2016-10-19Everything returning to normal in 3D, still a long way to goJuan Linietsky
2016-10-05-Added ViewportContainer, this is the only way to make viewports show up in G...Juan Linietsky
2016-10-03Begining of GLES3 renderer:Juan Linietsky