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path: root/servers/visual/shader_language.cpp
AgeCommit message (Expand)Author
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-30Always treat exponent as floatBastiaan Olij
2018-11-24Allow *= operator between vec and mat types in shadersKanabenki
2018-11-21Removed noperspective (not in GLSL ES 3.0), do not write smooth if not specif...Juan Linietsky
2018-11-16Use hint_color when getting shader default paramsJFonS
2018-11-14Proper validation of out arguments in built-in shader functions, closes #16244Juan Linietsky
2018-11-12Do not allow samplers where they dont belong (variables/return types), fixes ...Juan Linietsky
2018-10-25fixed uninitialized variables and false positives found by CppCheckSimon Wenner
2018-10-19Fixing warnings generated by MSVCDualtagh Murray
2018-09-27Fix warnings about unhandled enum value in switch [-Wswitch]Rémi Verschelde
2018-09-27Fix warnings about set but unused variables [-Wunused-but-set-variable]Rémi Verschelde
2018-09-21Added missed min/max shader overloadsChaosus
2018-09-19Fixed an access after free in ShaderLanguage::_reduce_expression.Ibrahn Sahir
2018-09-13Set uniform default values in inspectorJFonS
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-31Fix handling of shader constants that caused crash, closes #15166JFonS
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-08-19Allow matrixes in varyingsChaosus
2018-08-10Merge pull request #20149 from Overblob/shader_float_typingJuan Linietsky
2018-07-30add 3D texturesThomas Herzog
2018-07-29Manually fix, merge and close #15168Juan Linietsky
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-07-26allow comments and whitespace before shader_type declarationTodd Ross
2018-07-25Added conversions between matrixes in shadersChaosus
2018-07-17Merge pull request #20158 from Overblob/Fixed_shader_parsing_error_logRémi Verschelde
2018-07-15* Small hex/float/integer parsing refactoringOverblob
2018-07-14Visual Shaders are back.Juan Linietsky
2018-07-14Fixed error due to bad cursor handling when parsing shader codeOverblob
2018-06-01Fix return type of isnan and isinf in the shader languageOliver Rausch
2018-05-16Fix bad operator check in `ShaderLanguage::_validate_assign`nemerle
2018-05-07Merge pull request #18533 from JFonS/fix_shader_compileJuan Linietsky
2018-05-07Fix vector reduction in shader languageJFonS
2018-05-01Merge pull request #18321 from Crazy-P/Fixes-logically-dead-codeRémi Verschelde
2018-04-22Change ".." punctuation for "..." in editor strings (#16507)Hugo Locurcio
2018-04-21Fixes logically dead code (Coverity)Crazy-P
2018-04-17Fix typos in shader_language.cppPoommetee Ketson
2018-03-28Removed redundant abs shader builtinChaosus
2018-03-15Hinted shader uniforms can have a default valueJFonS
2018-03-10Fix invalid mix function overloadChaosus
2018-03-07Make the shader token names consistent.Saracen
2018-03-03Fix floatBitsToUint functionChaosus
2018-02-20Revert "Handle single-argument constructors in uniform default values"Juan Linietsky
2018-02-20Merge pull request #15985 from Nallebeorn/uniforms-single-argument-constructorsRémi Verschelde
2018-02-18Added missing shader functionsChaosus
2018-01-22Handle single-argument constructors in shaders.Benjamin
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-03Fix premature declaration of shader variables created with assignmentbinbitten
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-29Fixed wrong highlighted line when erroring and using single-line comments, fi...binbitten
2017-12-17Cleanup some #if 0'd codeRémi Verschelde