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path: root/servers/visual/shader_language.cpp
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2015-11-02Added ability to write directly to 4-dimensional position vector from within ...Saracen
2015-05-18-Rename unexisting by nonexistant, closes #1940Juan Linietsky
2015-05-01-Fixes from source code analyzizer, closes #1768Juan Linietsky
2015-04-27-made normalmaps easier in 2D, fixes #1467Juan Linietsky
2015-04-26-Fixed shader commets, /* */ works well and crash is solved, fixes #1711Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-04-03Changes to LightJuan Linietsky
2015-03-10New Demo, Screen Space ShadersJuan Linietsky
2015-03-09lot of work on 2D lighting and isometric mapsJuan Linietsky
2015-03-03Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-03-03merges from okam repoJuan Linietsky
2015-01-20Visual Shader Editing for 2DJuan Linietsky
2015-01-14Add missing shader function: refractsanikoyes
2015-01-12-fixed issue with shader not being reset on layers, closes #1199Juan Linietsky
2015-01-12-Initial working(?) implementation of shaders for 2D. Lighting still not ther...Juan Linietsky
2015-01-112D shader progressreduz
2015-01-11-Initial (untested) implementation of 2D shaders. Probably broken, will be fi...Juan Linietsky
2015-01-08Fixes to GraphEdit:Juan Linietsky
2014-12-07Batch of BugfixesJuan Linietsky
2014-10-14FixesJuan Linietsky
2014-10-14ColladaJuan Linietsky
2014-09-19- more fixes on #672 on windowsJuan Linietsky
2014-09-17More Bugfix...Juan Linietsky
2014-08-14Little BitsJuan Linietsky
2014-06-27Misc FixesJuan Linietsky
2014-05-29More 3D ImprovementsJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky