Age | Commit message (Expand) | Author |
---|---|---|
2020-02-11 | Merge pull request #32281 from Chaosus/vk_shader_array_varying2 | Rémi Verschelde |
2020-02-11 | [Vulkan] Implement shader array support for varyings | Yuri Roubinsky |
2020-02-11 | [Vulkan] Implements switch flow control operator in shaders | Yuri Roubinsky |
2020-02-11 | Modernized default 3D material, fixes material bugs. | Juan Linietsky |
2020-02-11 | Several fixes to 3D rendering, and multimesh implementation. | Juan Linietsky |
2020-02-11 | Merge pull request #31527 from Chaosus/vk_shader_array_support2 | Rémi Verschelde |
2020-02-11 | [Vulkan] Implemented local shader arrays | Yuri Roubinski |
2020-02-11 | Merge pull request #31526 from Chaosus/shader_bug_vk2 | Rémi Verschelde |
2020-02-11 | [Vulkan] Fix ternary operator shader compiler expression | Yuri Roubinski |
2020-02-11 | [Vulkan] Implemented do/while loops for shaders | Yuri Roubinski |
2020-02-11 | Replaced GLSLang reflection by SPIRV-Reflect, eventually allowing to move GLS... | Juan Linietsky |
2020-02-11 | Custom material support seems complete. | Juan Linietsky |