Age | Commit message (Expand) | Author |
2022-12-03 | Implement CAMERA_VISIBLE_LAYERS as built-in shader variable | NumbuhFour |
2022-12-03 | Merge pull request #69522 from clayjohn/IBL-black-metal | Rémi Verschelde |
2022-12-03 | Merge pull request #69514 from clayjohn/IBL-roughness | Rémi Verschelde |
2022-12-02 | Allow black metallic materials to reflect IBL | clayjohn |
2022-12-02 | Properly remap roughness when reading from radiance map | clayjohn |
2022-12-02 | Merge pull request #68870 from dsnopek/master-webxr-input | Rémi Verschelde |
2022-12-01 | Get WebXR fully working in Godot 4! | David Snopek |
2022-12-01 | Merge pull request #69430 from Rindbee/fix-clip-contents | Rémi Verschelde |
2022-12-01 | Fix child nodes still being drawn when the visible area of a control with `cl... | Rindbee |
2022-11-29 | Add Skeletons and Blend Shapes to the OpenGL renderer | clayjohn |
2022-11-26 | Changed `RenderingDevice::TextureUsageBits` type to enum flags | Yuri Rubinsky |
2022-11-24 | Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources | Rémi Verschelde |
2022-11-23 | Merge pull request #69005 from akien-mga/shaderlang-sampler-uniforms-array-type | Rémi Verschelde |
2022-11-22 | Fix parameters for hash_murmur3_one_32 | Markus Sauermann |
2022-11-22 | Shader: Set proper resource type hints for sampler uniforms | Rémi Verschelde |
2022-11-22 | Merge pull request #68942 from Chaosus/barrier_mask_flags | Rémi Verschelde |
2022-11-22 | Expose `BarrierMask` as flags enum in `RenderingDevice` | Yuri Rubinsky |
2022-11-21 | Merge pull request #68527 from pkdawson/vertex-array-offsets | Rémi Verschelde |
2022-11-21 | Code simplifications found by cppcheck | Markus Sauermann |
2022-11-20 | Merge pull request #68876 from dzil123/renderdummy_texture_replace_null_check | Rémi Verschelde |
2022-11-20 | Merge pull request #68830 from Ayush-singla27/issuebranch | Rémi Verschelde |
2022-11-18 | Fix drawing of 2D skeletons in the RD renderer. | clayjohn |
2022-11-18 | RenderDummy::TextureStorage::texture_replace add missing null check | dzil123 |
2022-11-19 | fixed incorrect mesh normals in shaders | Ayush Singla |
2022-11-18 | Merge pull request #68710 from BastiaanOlij/fix_vrs | Rémi Verschelde |
2022-11-18 | Merge pull request #68808 from CherrySodaPop/global-instance-uniform | Yuri Rubinsky |
2022-11-17 | Fix global uniforms parsed as instance uniform | Lily Garcia |
2022-11-17 | Finish implementing Canvas Background mode | clayjohn |
2022-11-17 | Merge pull request #68779 from dzil123/fix_renderdummy_mesh_surface_overflow | Rémi Verschelde |
2022-11-17 | RendererDummy fix buffer overflow due to mesh_get_surface | dzil123 |
2022-11-16 | GLES3 TextureStorage - add missing null checks | dzil123 |
2022-11-17 | Fix VRS issues | Bastiaan Olij |
2022-11-16 | Merge pull request #68718 from dzil123/fix_fog_shader_buffer_overflow | Rémi Verschelde |
2022-11-15 | Mark shader built-ins as used when passed to functions as out parameter | Yuri Rubinsky |
2022-11-15 | Fix Fog shader buffer overflow | dzil123 |
2022-11-15 | Merge pull request #68673 from clayjohn/RD-alpha-hash | Rémi Verschelde |
2022-11-15 | Merge pull request #68426 from clayjohn/GLES3-particles | Rémi Verschelde |
2022-11-15 | Merge pull request #68487 from clayjohn/RD-mobile-raster | Rémi Verschelde |
2022-11-15 | Merge pull request #68628 from clayjohn/shadows | Rémi Verschelde |
2022-11-14 | Add GPUParticles to the OpenGL3 renderer. | clayjohn |
2022-11-14 | Fix alpha hash by correcting typos and doing calculations in object space | clayjohn |
2022-11-14 | Merge pull request #68339 from clayjohn/RD-shadow-acne | Rémi Verschelde |
2022-11-14 | Remove redundant Variant-types initializations | Markus Sauermann |
2022-11-14 | Merge pull request #61884 from Calinou/alpha-hash-use-opaque-pipeline | Rémi Verschelde |
2022-11-13 | Implement is_animated and casts_shadows | clayjohn |
2022-11-13 | Merge pull request #68574 from clayjohn/RD-shadow-time | Rémi Verschelde |
2022-11-12 | Properly set TIME shader uniform when rendering shadows | clayjohn |
2022-11-11 | Merge pull request #67746 from SonnyBonds/fix_cluster_shader_mvk | Rémi Verschelde |
2022-11-11 | Merge pull request #67972 from and-rad/vector-field-consistency | Rémi Verschelde |
2022-11-11 | Add `offsets` parameter to RenderingDevice::vertex_array_create | Patrick Dawson |