Age | Commit message (Expand) | Author |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Enforce use of bool literals instead of integers | Rémi Verschelde |
2020-05-14 | Modernize remaining uses of 0/NULL instead of nullptr (C++11) | Rémi Verschelde |
2020-05-14 | Port member initialization from constructor to declaration (C++11) | Rémi Verschelde |
2020-05-12 | Fixes memory leak with lightmap part 2 | qarmin |
2020-05-11 | Fix memory leak with light maps | qarmin |
2020-05-10 | New lightmapper | Juan Linietsky |
2020-05-10 | Revert "Renamed plane's d to distance" | Rémi Verschelde |
2020-05-10 | Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine | Rémi Verschelde |
2020-05-10 | Style: clang-format: Disable AllowShortIfStatementsOnASingleLine | Rémi Verschelde |
2020-05-10 | Style: Add missing copyright headers | Rémi Verschelde |
2020-05-10 | Renamed plane's d to distance | Marcus Elg |
2020-05-08 | Turn the anisotropic filtering setting into an enum | Hugo Locurcio |
2020-05-07 | Merge pull request #38226 from Calinou/increase-camera3d-fov | Rémi Verschelde |
2020-05-01 | Calculate sun diameter even when not using shadows | clayjohn |
2020-05-01 | Increase the default Camera3D field of view to 75 | Hugo Locurcio |
2020-04-30 | Merge pull request #38337 from RandomShaper/time_rollback | Rémi Verschelde |
2020-04-30 | Improve shader time roll over | Pedro J. Estébanez |
2020-04-29 | Fixed unbounded dual-paraboloid shadow map culling. | Kiri Jolly |
2020-04-29 | Merge pull request #20371 from aaronfranke/vector-lerp | Rémi Verschelde |
2020-04-29 | Merge pull request #38302 from qarmin/format_set | Rémi Verschelde |
2020-04-29 | [Core] Rename linear_interpolate to lerp | Aaron Franke |
2020-04-29 | Merge pull request #37795 from Chaosus/shader_fix_const_order2 | Rémi Verschelde |
2020-04-28 | Don't override format value | qarmin |
2020-04-28 | Fix copy paste array index bug | qarmin |
2020-04-23 | Fix "redefinition of 'ssr' with a different type" shader compile error. | bruvzg |
2020-04-22 | Fix missing DEFVAL for RenderingDevice.index_buffer_create | Ignacio Etcheverry |
2020-04-21 | Add proper type to most public API uses of Array | Juan Linietsky |
2020-04-20 | Exposed RenderingDevice to script API | Juan Linietsky |
2020-04-18 | Ability to create local RenderingDevice instances. | Juan Linietsky |
2020-04-17 | Merge pull request #37949 from reduz/implement-global-shader-uniforms | Rémi Verschelde |
2020-04-17 | Merge pull request #37953 from clayjohn/VULKAN-sky-sun-size | Rémi Verschelde |
2020-04-17 | Add light size to Sky Shaders | clayjohn |
2020-04-17 | Implement global and per instance shader uniforms. | Juan Linietsky |
2020-04-16 | Use sky properly for ambient and reflections | clayjohn |
2020-04-15 | Fix texture check in decal setup | clayjohn |
2020-04-14 | Add support for projectors in spot and omni lights. | Juan Linietsky |
2020-04-14 | Merge pull request #37861 from reduz/implement-decals | Rémi Verschelde |
2020-04-14 | Implement decals | Juan Linietsky |
2020-04-13 | Fixes leak with CopyToFbShaderRD | qarmin |
2020-04-13 | Merge pull request #37749 from clayjohn/Vulkan-improved-ss | Rémi Verschelde |
2020-04-12 | Implement MSAA | Juan Linietsky |
2020-04-12 | Add screen space AA option, with FXAA implementation. | Juan Linietsky |
2020-04-11 | Merge pull request #37808 from reduz/port-effects-to-compute | Juan Linietsky |
2020-04-11 | Moved most of the effect code to compute. | Juan Linietsky |
2020-04-11 | Merge pull request #37794 from clayjohn/VULKAN-SSS-sky | Rémi Verschelde |
2020-04-11 | Fix shader constant sorting | Yuri Roubinsky |
2020-04-11 | Fix SSS affecting Sky | clayjohn |