Age | Commit message (Expand) | Author |
2022-08-31 | Merge pull request #65130 from BastiaanOlij/fix_mobile_signed_tangent | Rémi Verschelde |
2022-08-31 | Merge pull request #63413 from Calinou/volumetric-fog-add-per-light-energy-2 | Rémi Verschelde |
2022-08-31 | Fix vector type for signed tangent in mobile shader | Bastiaan Olij |
2022-08-31 | Remove unnecessary `print_line` in RendererDummy | Haoyu Qiu |
2022-08-30 | Add a per-light volumetric fog energy property | Hugo Locurcio |
2022-08-30 | Merge pull request #65068 from BastiaanOlij/fix_dummy_mesh_allocation | Rémi Verschelde |
2022-08-30 | Merge pull request #63003 from Geometror/msaa-2d | Rémi Verschelde |
2022-08-30 | Dummy mesh support was added to the dummy renderer but incomplete. This compl... | Bastiaan Olij |
2022-08-29 | Rename String `plus_file` to `path_join` | Aaron Franke |
2022-08-29 | Fix updating OccluderPolygon shapes | sakrel |
2022-08-26 | Merge pull request #64223 from Calinou/taa-fxaa-use-negative-mipmap-lod-bias | Rémi Verschelde |
2022-08-26 | Merge pull request #64367 from Mickeon/rename-var-to-str | Rémi Verschelde |
2022-08-26 | Rename `str2var` to `str_to_var` and similar | Micky |
2022-08-26 | Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0 | Rémi Verschelde |
2022-08-26 | Rename ParticlesMaterial to ParticleProcessMaterial | Micky |
2022-08-25 | Automatically use negative mipmap LOD bias when TAA and/or FXAA are enabled | Hugo Locurcio |
2022-08-25 | Merge pull request #64749 from tefusion/fix_skeleton_editor_mesh_free_errors | Rémi Verschelde |
2022-08-25 | Allow using integer varyings with `flat` interpolation modifier | Yuri Rubinsky |
2022-08-24 | Merge pull request #64009 from KoBeWi/arrayy_lmao | Rémi Verschelde |
2022-08-23 | Replace Array return types with TypedArray 2 | kobewi |
2022-08-23 | Merge pull request #63091 from MinusKube/editor-window-render-bug | Rémi Verschelde |
2022-08-23 | Add font LCD sub-pixel anti-aliasing support. | bruvzg |
2022-08-22 | Fix typo in RendererSceneCull | tefusion |
2022-08-22 | Merge pull request #60309 from The-O-King/oct | Rémi Verschelde |
2022-08-20 | Add Blendshape Support | Omar El Sheikh |
2022-08-20 | Merge pull request #64110 from Geometror/fix-light-shadow-off | Hugo Locurcio |
2022-08-20 | Add `defined` keyword support to shader preprocessor | Yuri Rubinsky |
2022-08-20 | Merge pull request #62046 from clayjohn/vertexless-draw | Max Hilbrunner |
2022-08-20 | Fix OmniLight/SpotLight shadow opacity calculation | Hendrik Brucker |
2022-08-19 | Remove requirement to have vertex positions when creating a mesh. Meshes can ... | clayjohn |
2022-08-19 | Merge pull request #63960 from bitsawer/fix-macro-expansion | Yuri Rubinsky |
2022-08-19 | Merge pull request #64167 from clayjohn/screen-texture-hint | Max Hilbrunner |
2022-08-19 | Merge pull request #64342 from clayjohn/DOF-scale | Max Hilbrunner |
2022-08-19 | Merge pull request #64459 from Chaosus/shader_elif | Yuri Rubinsky |
2022-08-18 | Use a const ref for the bone AABB in rendering code | Aaron Franke |
2022-08-17 | Merge pull request #64416 from aaronfranke/aabb | Clay John |
2022-08-15 | Add `elif` directive to shader preprocessor | Yuri Rubinsky |
2022-08-14 | Don't try to merge unused bone AABBs in the rendering server | Aaron Franke |
2022-08-14 | Implement coloring for disabled branches in the shader editor | Yuri Rubinsky |
2022-08-13 | Octahedral Normal/Tangent Compression | Omar El Sheikh |
2022-08-13 | Implement MSAA for 2D [Vulkan only] | Hendrik Brucker |
2022-08-12 | Properly scale depth in bokeh_dof effect so that setting distance to blur eff... | clayjohn |
2022-08-12 | Merge pull request #64310 from Chaosus/shader_texture_funcs | Yuri Rubinsky |
2022-08-12 | Add `textureQueryLod/Levels` functions to the shader language | Yuri Rubinsky |
2022-08-12 | Add `textureProjGrad` function to the shader language | Yuri Rubinsky |
2022-08-11 | Merge pull request #64225 from Calinou/3d-scaling-bilinear-use-negative-mipma... | Hugo Locurcio |
2022-08-10 | Detect if VRS supported before creating default VRS texture | clayjohn |
2022-08-10 | Use negative mipmap LOD bias for sub-native bilinear 3D scale | Hugo Locurcio |
2022-08-10 | Fix viewport sorting being wrong on parent/child relation | MinusKube |
2022-08-09 | Add shader uniform hints for screen textures so users can specify custom filt... | clayjohn |