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Commit message (
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Author
2021-10-05
Fix shader crash when passing array.length to functions
Yuri Roubinsky
2021-10-04
Fix syntax parsing error of uniform arrays declaration in shader
Yuri Roubinsky
2021-10-04
Added support for uniform arrays in shaders
Yuri Roubinsky
2021-10-01
Merge pull request #53208 from timothyqiu/headless-crash
Rémi Verschelde
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-29
Rename RID's `getornull()` to `get_or_null()`
Hugo Locurcio
2021-09-29
radial fog fix
Manuel Dun
2021-09-29
Fix crash in headless mode
Haoyu Qiu
2021-09-29
Fix editor freeze when asigning Skeleton2D to Polygon2D
Hendrik Brucker
2021-09-28
Merge pull request #53072 from CaptainProton42/fix-gpuparticles3d-generate-aabb
Rémi Verschelde
2021-09-28
Fix access to render target texture for XR interfaces
Bastiaan Olij
2021-09-26
Fix GPUParticles3D local_coords
CaptainProton42
2021-09-26
Fix GPUParticles3D generate AABB
CaptainProton42
2021-09-25
Construct values only when necessary.
Anilforextra
2021-09-23
Construct values only when necessary.
Anilforextra
2021-09-22
Prevents editor crash when compare with negative float in shader
Yuri Roubinsky
2021-09-21
Merge pull request #52878 from AnilBK/add-get-center
Rémi Verschelde
2021-09-21
Add Get Center Method for Rect2/Rect2i and AABB.
Anilforextra
2021-09-20
Merge pull request #52545 from JFonS/occ_fixes
Rémi Verschelde
2021-09-18
Fix shader crash when passing array to built-in function without index
Yuri Roubinsky
2021-09-17
Merge pull request #52409 from GiantBlargg/position-depth-pre-pass
Rémi Verschelde
2021-09-13
Merge pull request #50375 from Paulb23/code_edit_unit_tests
Rémi Verschelde
2021-09-13
Merge pull request #49063 from Calinou/remove-16x-msaa
Rémi Verschelde
2021-09-13
Merge pull request #51939 from clayjohn/VULKAN-horizon-so-fix
Rémi Verschelde
2021-09-12
Merge pull request #51604 from TechnoPorg/fix-vulkan-parent-material
JFonS
2021-09-10
8 uvs for glTF2, URI decode and Vertex Custom api.
Lyuma
2021-09-10
Occlusion culling fixes
jfons
2021-09-09
Merge pull request #52476 from Lauson1ex/master
Juan Linietsky
2021-09-09
Merge pull request #52252 from Calinou/sdfgi-use-light-indirect-energy
Juan Linietsky
2021-09-09
Expose Vulkan internal values for access from extensions
Bastiaan Olij
2021-09-07
Replace ACES tonemapper with a high quality one
Endri Lauson
2021-09-07
Merge pull request #52205 from BastiaanOlij/blit_source_rect
Bastiaan Olij
2021-09-05
Fix depth pass for shaders that set POSITION
Daniel Doran
2021-09-01
Fix dummy rendering server memory leaks
Paulb23
2021-08-31
Merge pull request #51873 from Chaosus/fix_uniform_error_spam
Clay John
2021-08-30
Use the Light3D Indirect Energy property in SDFGI
Hugo Locurcio
2021-08-29
Add source rectangle to blit
Bastiaan Olij
2021-08-27
Merge pull request #51908 from bruvzg/msdf_fonts2
K. S. Ernest (iFire) Lee
2021-08-27
Merge pull request #52092 from Calinou/voxelgi-remove-anisotropic-leftovers
Juan Linietsky
2021-08-27
Makes FontData importable resource.
bruvzg
2021-08-27
Merge pull request #52003 from BastiaanOlij/xr_interface_extension
Bastiaan Olij
2021-08-26
Adding GDExtension support to XRInterface
Bastiaan Olij
2021-08-26
Optionally scale 3D render content
Bastiaan Olij
2021-08-26
Merge pull request #50883 from BastiaanOlij/mobile_hdr
Bastiaan Olij
2021-08-25
Merge pull request #51821 from Calinou/builtin-shaders-add-comments
JFonS
2021-08-25
Remove leftovers of anisotropy in the VoxelGI shader code
Hugo Locurcio
2021-08-25
Remove 16× MSAA support due to driver bugs and low performance
Hugo Locurcio
2021-08-23
Merge pull request #51971 from aaronfranke/https
Max Hilbrunner
2021-08-23
Merge pull request #51947 from AnilBK/redundant-assignments
Michael Alexsander
2021-08-23
Scale color output in the mobile renderer to provide HDR support
Bastiaan Olij
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