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AgeCommit message (Expand)Author
2022-11-07Surface AABBs are now set for mesh surfaces even in headless mode. Sponsored ...Gábor Pál Korom
2022-11-06Scale light shadow bias by soft_shadow_scale to reduce shadow acne on high qu...clayjohn
2022-11-04Add call_deferred() method to Callablekobewi
2022-11-03Expose vertex_array_createPatrick Dawson
2022-11-03Collapse three seperate texture storage methods into render_target_set_overri...David Snopek
2022-11-03Expose texture_get_rd_texturePatrick Dawson
2022-11-03Merge pull request #67878 from clayjohn/RD-particles-amountRémi Verschelde
2022-11-02Style: Misc docs and comment style and language fixesRémi Verschelde
2022-11-02Merge pull request #52350 from BimDav/viewport_canvas_cullRémi Verschelde
2022-11-02Merge pull request #67639 from clayjohn/GLES3-2d-shadowsRémi Verschelde
2022-11-01Fix predefined constants to be accessible in the shader includesYuri Rubinsky
2022-10-31Viewport canvas cull mask featureBimDav
2022-10-31Merge pull request #67578 from KoBeWi/GEDITORRémi Verschelde
2022-10-31Make code generation for shader boolean uniform instances easierYuri Rubinsky
2022-10-31Merge pull request #67519 from BastiaanOlij/change_xr_pre_draw_viewportRémi Verschelde
2022-10-31Merge pull request #67907 from clayjohn/RD-model-matrixRémi Verschelde
2022-10-31Merge pull request #67915 from RevoluPowered/fix-intel-macbook-crash-subgroupsRémi Verschelde
2022-10-28Merge pull request #67112 from Chaosus/fix_boolean_uniform_instancesYuri Rubinsky
2022-10-28Add 2D shadows and canvas SDF to OpenGL3 rendererclayjohn
2022-10-28Merge pull request #67498 from Chaosus/fix_shader_crashYuri Rubinsky
2022-10-27Fix ss_effects_flags uniform in clustered forward rendererclayjohn
2022-10-27Merge pull request #66107 from devloglogan/ambient-light-disabled-fixClay John
2022-10-27Merge pull request #64710 from MinusKube/window-size-crashClay John
2022-10-27Merge pull request #67043 from clayjohn/clip_childrenClay John
2022-10-27Merge pull request #66383 from aaronfranke/basis-from-eulerClay John
2022-10-27Improved consistency between vector field texture and world spaceAndreas Raddau
2022-10-26Ensure vulkan subgroups are disabled for MoltenVKGordon MacPherson
2022-10-26Fix EXE_BAD_ACCESS caused by optional argumentGordon MacPherson
2022-10-26Correctly rename to read_model_matrix when using shader builtins that rely on...clayjohn
2022-10-25Correctly set number of particle dispatches when setting view axisclayjohn
2022-10-22Fix cluster_render.glsl failing on some MacsAnders Stenberg
2022-10-21Fix draw_primitive ignoring texture argumentMrBlockers
2022-10-21Clean up Basis from Euler codeAaron Franke
2022-10-18Unify usage of GLOBAL/EDITOR_GETkobewi
2022-10-18Code simplificationsMarkus Sauermann
2022-10-17Changing timing of call to xr_interface->pre_draw_viewportBastiaan Olij
2022-10-16Fix editor crash when assigning some uniform hints to the texturesYuri Rubinsky
2022-10-14Implement multiple clip_children modes for CanvasItemsclayjohn
2022-10-14Make some Image methods statickobewi
2022-10-13Improve behaviour of clip_children by clippingclayjohn
2022-10-13Merge pull request #67335 from clayjohn/GLES3-2d-lightsRémi Verschelde
2022-10-13Merge pull request #67320 from Calinou/fix-volumetric-fog-low-densityRémi Verschelde
2022-10-13Merge pull request #67307 from TechnoPorg/lod-radial-distanceRémi Verschelde
2022-10-12Add 2D lights to OpenGL3 canvas rendererclayjohn
2022-10-13Fix volumetric fog not rendering at densities lower than or equal to 0.001Hugo Locurcio
2022-10-12Use radial distance for making LOD decisions.TechnoPorg
2022-10-11Merge pull request #67110 from Chaosus/fix_incorrect_vec3_ubo_fillClay John
2022-10-11Merge pull request #67270 from RandomShaper/slim_usage_msaa_attachmentRémi Verschelde
2022-10-11Restrict MSAA attachment usage to the strictly needed setPedro J. Estébanez
2022-10-11Merge pull request #66221 from Mickeon/painstakingly-appending-ds-en-you-tea-esRémi Verschelde