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Author
2023-02-13
Merge pull request #69001 from dzil123/fix_rendering_checks
Rémi Verschelde
2023-02-13
Merge pull request #73240 from myaaaaaaaaa/worker-h
Rémi Verschelde
2023-02-13
Move some worker_thread_pool.h includes out of header files
myaaaaaaaaa
2023-02-13
Merge pull request #72838 from BastiaanOlij/update_screen_space_render_buffers
Rémi Verschelde
2023-02-11
Merge pull request #73060 from clayjohn/screen_texture-size
Rémi Verschelde
2023-02-10
Avoid inserting screen_texture compatibility code when using textureSize
clayjohn
2023-02-10
Do clear request before reading from render target when using CANVAS_BG
clayjohn
2023-02-10
Merge pull request #70663 from EpEpDragon/feature_buffer_get_data_size_option
Rémi Verschelde
2023-02-10
Add render buffer support to screen space effects
Bastiaan Olij
2023-02-10
Fix crash in editor when setting `SubViewport.size` to zero
Markus Sauermann
2023-02-09
Improve some editor strings for localization
Haoyu Qiu
2023-02-08
Mark fma function as high end so it isn't used with the gl_compatibility rend...
clayjohn
2023-02-07
Some code simplifications
Markus Sauermann
2023-02-06
Implement cull_mask for decals and lights in mobile and compatibility backends
clayjohn
2023-02-04
Merge pull request #72695 from clayjohn/CanvasGroup-shading
Yuri Sizov
2023-02-03
Avoid shading CanvasGroup nodes twice
clayjohn
2023-02-03
Fix MultiMesh visible_instance_count being ignored after the first frame
Ricardo Buring
2023-02-03
Merge pull request #72631 from rburing/custom_aabb_update_dependency
Rémi Verschelde
2023-02-03
Merge pull request #72589 from BastiaanOlij/add_layer_slice_support
Rémi Verschelde
2023-02-03
Add layer slice support to render device and render buffers
Bastiaan Olij
2023-02-02
Notify dependencies when setting custom mesh AABB
Ricardo Buring
2023-02-02
Merge pull request #72494 from Chaosus/shader_fix_const_init
Rémi Verschelde
2023-02-01
More codespell fixes, do more changes from previous ignore list
Rémi Verschelde
2023-02-01
Fix shader failure when using non-const initializer on a constant
Yuri Rubinsky
2023-02-01
Merge pull request #63829 from clayjohn/VULKAN-disable-multiview
Rémi Verschelde
2023-02-01
Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access
Rémi Verschelde
2023-02-01
Merge pull request #72464 from clayjohn/RD-skeleton-crash
Rémi Verschelde
2023-02-01
Merge pull request #72075 from Maran23/extents-to-size
Rémi Verschelde
2023-02-01
Expose EYE_OFFSET to gdshader code
Bastiaan Olij
2023-01-31
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and G...
Marius Hanl
2023-01-31
Check if Skeleton exists before reading when calculating blend shapes
clayjohn
2023-01-31
Merge pull request #72404 from clayjohn/RD-sky-crash
Rémi Verschelde
2023-01-31
Merge pull request #72433 from clayjohn/Pointlight2D-crash
Rémi Verschelde
2023-01-31
Merge pull request #72343 from clayjohn/editor-canvas-bg
Rémi Verschelde
2023-01-30
Avoid crash when CanvasTexture used with light decal atlas
clayjohn
2023-01-30
Remove viewport_set_disable_environment in favor of viewport_set_environment_...
clayjohn
2023-01-30
Fix various crashes relating to low roughness_layers
clayjohn
2023-01-30
Merge pull request #72031 from reduz/change-high-quality-texture-import
Rémi Verschelde
2023-01-30
Merge pull request #72393 from clayjohn/GLES3-normal-roughness-error
Rémi Verschelde
2023-01-30
Merge pull request #72356 from BastiaanOlij/fix_ssao_ssil_probes
Rémi Verschelde
2023-01-30
Add a shader error when trying to using hint_normal_roughness_texture in the ...
clayjohn
2023-01-30
Refactor high quality texture import
Juan Linietsky
2023-01-30
Fix SSAO/SSIl being applied to reflection probes
Bastiaan Olij
2023-01-29
Merge pull request #72214 from clayjohn/Skeleton2D-pivot
Rémi Verschelde
2023-01-27
Automatically transform Skeleton2D calculations so pivots are not needed
clayjohn
2023-01-27
Fix several shader preprocessor include issues
bitsawer
2023-01-26
Merge pull request #71581 from clayjohn/dependency-changed
Rémi Verschelde
2023-01-26
Merge pull request #72138 from clayjohn/GL-globals
Rémi Verschelde
2023-01-26
Merge pull request #72109 from Chaosus/shader_derivative
Rémi Verschelde
2023-01-26
Properly append global uniform buffer name in gl_compatibility shaders
clayjohn
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