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AgeCommit message (Expand)Author
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-16Fix computation of screen_uvSomnath Sarkar
2022-05-13Merge pull request #60894 from derammo/derammo_opengl3_windowsRémi Verschelde
2022-05-13Copy_to_fb is available in both raster and clustered renderers, remove unwant...Bastiaan Olij
2022-05-12Merge pull request #60976 from Calinou/fsr-rename-property-hintRémi Verschelde
2022-05-12Merge pull request #60643 from clayjohn/GLES3-3DRémi Verschelde
2022-05-12Basic 3D renderingclayjohn
2022-05-12Rename remaining references of FSR to FSR 1.0Hugo Locurcio
2022-05-12Add a new HashMap implementationreduz
2022-05-11SceneShader compilingclayjohn
2022-05-11SkyShaders workingclayjohn
2022-05-11opengl3 driver now works on windows including multi windowderammo
2022-05-11Split out bokeh_dof and copy effectsBastiaan Olij
2022-05-10Fix warnings found by Emscripten 3.1.10Rémi Verschelde
2022-05-09Fix instance uniform shader crash in custom functionsYuri Roubinsky
2022-05-05Merge pull request #60772 from MightiestGoat/multimesh-uniform-setRémi Verschelde
2022-05-05Check multimesh before uniform set creationmightygoat
2022-05-05Fix the uniform set creation of multimesh with a invalidated buffermightygoat
2022-05-04Merge pull request #60568 from Chaosus/shader_keyword_completionsRémi Verschelde
2022-05-04Merge pull request #58298 from Calinou/decal-distance-fade-use-easingRémi Verschelde
2022-05-03Rename Basis get_axis to get_column, remove redundant methodsAaron Franke
2022-05-03Merge pull request #51102 from Calinou/renderingserver-add-api-version-getterRémi Verschelde
2022-05-03Merge pull request #60627 from aaronfranke/rename-elementsRémi Verschelde
2022-05-03Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio
2022-05-03Add `get_video_adapter_api_version()` to RenderingServerHugo Locurcio
2022-05-02Make Decal distance fade smootherHugo Locurcio
2022-05-02Merge pull request #60705 from awsker/fix-viewport-clearingRémi Verschelde
2022-05-02Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`Rémi Verschelde
2022-05-02Viewport would be cleared even when clear_mode was set to VIEWPORT_CLEAR_NEVERawsker
2022-05-01Merge pull request #60682 from Chaosus/shader_vec3_hint_colorYuri Rubinsky
2022-05-01Add `hint_color` support for `vec3` in shadersYuri Roubinsky
2022-04-30Use linear mipmap sampling in ToneMapperclayjohn
2022-04-29Rename Basis "elements" to "rows"Aaron Franke
2022-04-29Rename Transform2D "elements" to "columns"Aaron Franke
2022-04-29Add keyword completion to shader editorYuri Roubinsky
2022-04-28Merge pull request #60547 from BastiaanOlij/split_tonemapper_effectRémi Verschelde
2022-04-28Splitting tonemapper into its own classBastiaan Olij
2022-04-27Merge pull request #59979 from bruvzg/cpp_check2Rémi Verschelde
2022-04-26Fix "ortogonal" -> "orthogonal" typo in rasterizer codeHugo Locurcio
2022-04-26Prevent shader crash when using precision on boolean typesYuri Roubinsky
2022-04-25Fix clearing backbuffer if there are no itemsNNesh
2022-04-25Merge pull request #60407 from JFonS/fix_color_pass_lmRémi Verschelde
2022-04-22Implement Label3D node.bruvzg
2022-04-21Add missing color pass flags to the valid listJoan Fons
2022-04-20Fix more issues found by cppcheck.bruvzg
2022-04-20Merge pull request #60175 from Geometror/visual-shader-vector4Yuri Rubinsky
2022-04-19Merge pull request #60214 from JFonS/fix_depth_prepassClay John
2022-04-17Moved particles into ParticlesStorageBastiaan Olij
2022-04-17Move light, reflection probe and lightmap into LightStorageBastiaan Olij
2022-04-17Merge canvas and decal into TextureStorage and add render targetBastiaan Olij