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Godot with FMOD integration
RayHammer
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Author
2022-10-13
Merge pull request #67335 from clayjohn/GLES3-2d-lights
Rémi Verschelde
2022-10-13
Merge pull request #67320 from Calinou/fix-volumetric-fog-low-density
Rémi Verschelde
2022-10-13
Merge pull request #67307 from TechnoPorg/lod-radial-distance
Rémi Verschelde
2022-10-12
Add 2D lights to OpenGL3 canvas renderer
clayjohn
2022-10-13
Fix volumetric fog not rendering at densities lower than or equal to 0.001
Hugo Locurcio
2022-10-12
Use radial distance for making LOD decisions.
TechnoPorg
2022-10-11
Merge pull request #67110 from Chaosus/fix_incorrect_vec3_ubo_fill
Clay John
2022-10-11
Merge pull request #67270 from RandomShaper/slim_usage_msaa_attachment
Rémi Verschelde
2022-10-11
Restrict MSAA attachment usage to the strictly needed set
Pedro J. Estébanez
2022-10-11
Merge pull request #66221 from Mickeon/painstakingly-appending-ds-en-you-tea-es
Rémi Verschelde
2022-10-11
Merge pull request #67176 from cooperra/negative-scale-culling-fix
Rémi Verschelde
2022-10-11
Merge pull request #64268 from timothyqiu/is-finite
Rémi Verschelde
2022-10-11
Merge pull request #67000 from RandomShaper/split_render_further
Rémi Verschelde
2022-10-10
SCons: Re-enable treating `#warning` as error with `werror`
Rémi Verschelde
2022-10-10
Vulkan Clustered: Fix culling of negatively-scaled objects
Robbie Cooper
2022-10-09
Fix incorrect offset for vec3 datatypes in `_fill_std140_ubo_empty`
Yuri Rubinsky
2022-10-08
Merge pull request #67051 from clayjohn/CanvasGroup-clear
Rémi Verschelde
2022-10-08
Add `is_finite` method for checking built-in types
Haoyu Qiu
2022-10-07
Allow clearing backbuffer after finishing CanvasGroup
clayjohn
2022-10-07
Fix material overlay overriding shadow casting logic
clayjohn
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
Merge pull request #66861 from clayjohn/GLES3-mono-ubo
Rémi Verschelde
2022-10-06
Merge pull request #66756 from BastiaanOlij/fix_ssr
Rémi Verschelde
2022-10-06
Polish rendering driver refactor further
Pedro J. Estébanez
2022-10-06
Use a giant UBO to optimize performance in 2D
clayjohn
2022-10-05
Merge pull request #66922 from BastiaanOlij/fix_direct_shadow
Rémi Verschelde
2022-10-05
Make sure atlas rect for directional lights is calculated using floats
Bastiaan Olij
2022-10-05
Merge pull request #66683 from clayjohn/SRGB-canvasitem
Rémi Verschelde
2022-10-05
Merge pull request #66898 from aaronfranke/proj-mat-columns
Rémi Verschelde
2022-10-05
Adding getters to RenderTarget and implementing override functionality for XR
Bastiaan Olij
2022-10-04
Rename Projection `matrix` to `columns`
Aaron Franke
2022-10-04
Fixing artifacts in SSR
Bastiaan Olij
2022-10-04
Merge pull request #66780 from dsnopek/webxr-emulator-fix
Rémi Verschelde
2022-10-04
Moving SSEffects settings into class
Bastiaan Olij
2022-10-04
Move cluster builder, sdfgi and gi structures to clustered renderer, move lig...
Bastiaan Olij
2022-10-03
Fix global uniform crash at editor startup
Yuri Rubinsky
2022-10-02
Update Instance flags in shaders to match instance flags in engine
clayjohn
2022-10-02
Fix rendering in the WebXR emulator
David Snopek
2022-09-30
Default CanvasItem materials to not convert uniform colors to linear space.
clayjohn
2022-09-30
Fix typos with codespell
Rémi Verschelde
2022-09-30
Merge pull request #66178 from clayjohn/double-precision-rendering
Rémi Verschelde
2022-09-30
Merge pull request #66638 from timothyqiu/rendering-null
Rémi Verschelde
2022-09-30
Merge pull request #66626 from danboo/fix-typo-run-debug-collisons
Rémi Verschelde
2022-09-30
Add various null checks in RenderingServer
Haoyu Qiu
2022-09-29
Fix typo - "collison" -> "collision"
danboo
2022-09-29
Merge pull request #66583 from bruvzg/constexpr
Rémi Verschelde
2022-09-29
Merge pull request #66565 from clayjohn/canvas-lights
Rémi Verschelde
2022-09-29
Use `constexpr` in the conditions with template parameters and `sizeof`s to s...
bruvzg
2022-09-28
Merge pull request #66548 from akien-mga/msvc-warnings-c4701-c4703
Rémi Verschelde
2022-09-28
Clean up canvas light shader API.
clayjohn
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