index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
servers
/
rendering
Age
Commit message (
Expand
)
Author
2022-10-07
Fix material overlay overriding shadow casting logic
clayjohn
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
Merge pull request #66861 from clayjohn/GLES3-mono-ubo
Rémi Verschelde
2022-10-06
Merge pull request #66756 from BastiaanOlij/fix_ssr
Rémi Verschelde
2022-10-06
Use a giant UBO to optimize performance in 2D
clayjohn
2022-10-05
Merge pull request #66922 from BastiaanOlij/fix_direct_shadow
Rémi Verschelde
2022-10-05
Make sure atlas rect for directional lights is calculated using floats
Bastiaan Olij
2022-10-05
Merge pull request #66683 from clayjohn/SRGB-canvasitem
Rémi Verschelde
2022-10-05
Merge pull request #66898 from aaronfranke/proj-mat-columns
Rémi Verschelde
2022-10-05
Adding getters to RenderTarget and implementing override functionality for XR
Bastiaan Olij
2022-10-04
Rename Projection `matrix` to `columns`
Aaron Franke
2022-10-04
Fixing artifacts in SSR
Bastiaan Olij
2022-10-04
Merge pull request #66780 from dsnopek/webxr-emulator-fix
Rémi Verschelde
2022-10-04
Moving SSEffects settings into class
Bastiaan Olij
2022-10-04
Move cluster builder, sdfgi and gi structures to clustered renderer, move lig...
Bastiaan Olij
2022-10-03
Fix global uniform crash at editor startup
Yuri Rubinsky
2022-10-02
Update Instance flags in shaders to match instance flags in engine
clayjohn
2022-10-02
Fix rendering in the WebXR emulator
David Snopek
2022-09-30
Default CanvasItem materials to not convert uniform colors to linear space.
clayjohn
2022-09-30
Fix typos with codespell
Rémi Verschelde
2022-09-30
Merge pull request #66178 from clayjohn/double-precision-rendering
Rémi Verschelde
2022-09-30
Merge pull request #66638 from timothyqiu/rendering-null
Rémi Verschelde
2022-09-30
Merge pull request #66626 from danboo/fix-typo-run-debug-collisons
Rémi Verschelde
2022-09-30
Add various null checks in RenderingServer
Haoyu Qiu
2022-09-29
Fix typo - "collison" -> "collision"
danboo
2022-09-29
Merge pull request #66583 from bruvzg/constexpr
Rémi Verschelde
2022-09-29
Merge pull request #66565 from clayjohn/canvas-lights
Rémi Verschelde
2022-09-29
Use `constexpr` in the conditions with template parameters and `sizeof`s to s...
bruvzg
2022-09-28
Merge pull request #66548 from akien-mga/msvc-warnings-c4701-c4703
Rémi Verschelde
2022-09-28
Clean up canvas light shader API.
clayjohn
2022-09-28
Fix MSVC warnings C4701 and C4703: Potentially uninitialized variable used
Rémi Verschelde
2022-09-28
Fix MSVC warning C4702: unreachable code
Rémi Verschelde
2022-09-27
Merge pull request #66466 from clayjohn/FXAA-fix
Rémi Verschelde
2022-09-27
Merge pull request #66370 from bitbrain/fix-light2d-blend-modes
Rémi Verschelde
2022-09-27
Merge pull request #66317 from clayjohn/debanding-bug
Rémi Verschelde
2022-09-26
Take FXAA samples from half-pixel coordinates to improve quality
clayjohn
2022-09-26
Add defines to completion list in shaders
Yuri Rubinsky
2022-09-26
Merge pull request #66394 from bitbrain/fix-unshaded-canvas-modulate
Rémi Verschelde
2022-09-26
Make dependencies with shader includes in subfolders
Bastiaan Olij
2022-09-25
do not apply modulate on canvas when unshaded is set
Miguel Gonzalez Sanchez
2022-09-24
fix broken 2D light blending, addresses #49922
Miguel Gonzalez Sanchez
2022-09-23
Move deband to end of tonemapping.
clayjohn
2022-09-23
Merge pull request #66284 from clayjohn/particles-mem-bug
Rémi Verschelde
2022-09-22
Properly initialize motion vectors offset when motion vectors are disabled.
clayjohn
2022-09-22
Fix various -Wmaybe-uninitialized warnings from GCC 12.2.1
Rémi Verschelde
2022-09-20
Emulate double precision for regular rendering operation.
clayjohn
2022-09-20
Merge pull request #65541 from clayjohn/renderer-setting
Rémi Verschelde
2022-09-19
Merge pull request #66065 from kidinashell/issue-59488
Rémi Verschelde
2022-09-19
Split rendering driver project setting into renderer_name and rendering_drive...
clayjohn
2022-09-19
Fix Vulkan: SpotLight3D's and OmniLight3D's Projector doesn't work
Tobias Widner
[next]