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AgeCommit message (Expand)Author
2022-09-28Merge pull request #66548 from akien-mga/msvc-warnings-c4701-c4703Rémi Verschelde
2022-09-28Clean up canvas light shader API.clayjohn
2022-09-28Fix MSVC warnings C4701 and C4703: Potentially uninitialized variable usedRémi Verschelde
2022-09-28Fix MSVC warning C4702: unreachable codeRémi Verschelde
2022-09-27Merge pull request #66466 from clayjohn/FXAA-fixRémi Verschelde
2022-09-27Merge pull request #66370 from bitbrain/fix-light2d-blend-modesRémi Verschelde
2022-09-27Merge pull request #66317 from clayjohn/debanding-bugRémi Verschelde
2022-09-26Take FXAA samples from half-pixel coordinates to improve qualityclayjohn
2022-09-26Add defines to completion list in shadersYuri Rubinsky
2022-09-26Merge pull request #66394 from bitbrain/fix-unshaded-canvas-modulateRémi Verschelde
2022-09-26Make dependencies with shader includes in subfoldersBastiaan Olij
2022-09-25do not apply modulate on canvas when unshaded is setMiguel Gonzalez Sanchez
2022-09-24fix broken 2D light blending, addresses #49922Miguel Gonzalez Sanchez
2022-09-23Move deband to end of tonemapping.clayjohn
2022-09-23Merge pull request #66284 from clayjohn/particles-mem-bugRémi Verschelde
2022-09-22Properly initialize motion vectors offset when motion vectors are disabled.clayjohn
2022-09-22Fix various -Wmaybe-uninitialized warnings from GCC 12.2.1Rémi Verschelde
2022-09-21Rename remaining "*_enable" to "*_enabled"Micky
2022-09-20Emulate double precision for regular rendering operation.clayjohn
2022-09-20Merge pull request #65541 from clayjohn/renderer-settingRémi Verschelde
2022-09-19Merge pull request #66065 from kidinashell/issue-59488Rémi Verschelde
2022-09-19Split rendering driver project setting into renderer_name and rendering_drive...clayjohn
2022-09-19Fix Vulkan: SpotLight3D's and OmniLight3D's Projector doesn't workTobias Widner
2022-09-19Merge pull request #65915 from clayjohn/VULKAN-mobile-fogRémi Verschelde
2022-09-16Restore fog in vulkan mobile renderer.clayjohn
2022-09-16Merge pull request #65833 from JFonS/taa_fix_particles_errorsRémi Verschelde
2022-09-16Fix error spam in the renderer when using GPUParticles3DJFonS
2022-09-16Merge pull request #65794 from Geometror/fix-canvas-backbufferRémi Verschelde
2022-09-15Merge pull request #65800 from dsnopek/xr-resize-viewport-3Clay John
2022-09-15Extract shared scene data into a separate classBastiaan Olij
2022-09-14Fix XR rendering in 'opengl3' driver and expose true size via the Viewport nodeDavid Snopek
2022-09-15Fix/restore BackBufferCopyHendrik Brucker
2022-09-15Merge pull request #65322 from ceLoFaN/fix-dof-artifact-at-high-blurRémi Verschelde
2022-09-14Merge pull request #65654 from JohanAR/emit_subparticle_from_startRémi Verschelde
2022-09-14Merge pull request #65789 from clayjohn/sky-update-bugRémi Verschelde
2022-09-14Merge pull request #65418 from JFonS/taa_multimeshClay John
2022-09-14Clear last frame directional light buffer when number of lights changes.clayjohn
2022-09-13Move debanding into internal sky shader code so that it is applied after ever...clayjohn
2022-09-13Merge pull request #65579 from ZuBsPaCe/fix-viewport-sibling-orderRémi Verschelde
2022-09-13Merge pull request #65653 from Chaosus/shader_completion_fixRémi Verschelde
2022-09-13Merge pull request #65738 from BastiaanOlij/fix_ssao_ssil_memory_leakRémi Verschelde
2022-09-13Fix uniform buffer being created every frame is SSAO and SSIL half_size is di...Bastiaan Olij
2022-09-12Fix multiwindow support in GLES3 for X11, Windows, and MacOS.clayjohn
2022-09-12Merge pull request #65544 from clayjohn/lambert-wrapRémi Verschelde
2022-09-12Apply energy conservation to LAMBERT_WRAP and TOON diffuse modes by dividing ...clayjohn
2022-09-12Add motion vectors support for MultiMeshInstancejfons
2022-09-12Merge pull request #65594 from clayjohn/SSR-dialectricRémi Verschelde
2022-09-12Fixed MSAA initialisation in clustered forward rendererBastiaan Olij
2022-09-11Prevent duplicated hints in shader uniform completionYuri Rubinsky
2022-09-11Allow emit_subparticle from start functionJohan Aires Rastén