Age | Commit message (Expand) | Author |
2022-12-17 | Merge pull request #70091 from clayjohn/bone-aabbs | Rémi Verschelde |
2022-12-17 | Merge pull request #70132 from clayjohn/RT-update | Rémi Verschelde |
2022-12-17 | Merge pull request #70163 from clayjohn/particles-sdf | Rémi Verschelde |
2022-12-17 | Merge pull request #70172 from clayjohn/RD-boot-filter | Rémi Verschelde |
2022-12-17 | Merge pull request #70133 from lyuma/negative_scale_backface | Rémi Verschelde |
2022-12-17 | Merge pull request #70122 from clayjohn/VRS-r8uint | Rémi Verschelde |
2022-12-17 | Merge pull request #70087 from clayjohn/mesh-aabb | Rémi Verschelde |
2022-12-16 | Enable using filtering on boot image in RD renderer | clayjohn |
2022-12-16 | Transform sdf xfrom by particle emission transform when particles are in glob... | clayjohn |
2022-12-16 | Don't attempt to create or use an R8_UINT texture as storage if VRS is not su... | clayjohn |
2022-12-16 | Implement render_target_was_used API so that Viewports can properly check if ... | clayjohn |
2022-12-15 | Flip culling when rendering a camera with negative scale | Lyuma |
2022-12-15 | Merge pull request #70016 from Chaosus/refactor_rd_shader_data | Yuri Rubinsky |
2022-12-15 | Merge pull request #69709 from RandomShaper/refactor_spirv_reflection | Rémi Verschelde |
2022-12-15 | Merge pull request #70068 from clayjohn/mobile-lights | Rémi Verschelde |
2022-12-15 | Merge pull request #56804 from Calinou/ssr-add-max-roughness-cutoff | Rémi Verschelde |
2022-12-15 | Refactor `ShaderData` & fix the sorting of shader uniforms | Yuri Rubinsky |
2022-12-14 | Remove mesh bone_aabbs as they are not used anywhere and calculating them is ... | clayjohn |
2022-12-14 | Cache mesh AABB when modified by skeleton and update instance AABB when | clayjohn |
2022-12-14 | Initialize light index push constants to 0xFFFFFFFF instead of 0xFFFF | clayjohn |
2022-12-13 | Merge pull request #70009 from clayjohn/glow-hq | Rémi Verschelde |
2022-12-13 | Merge pull request #70003 from clayjohn/GLES3-cc | Rémi Verschelde |
2022-12-13 | Various fixes and documentation for CanvasGroup | clayjohn |
2022-12-13 | Remove high quality glow as it is not any higher quality than regular glow | clayjohn |
2022-12-13 | Merge pull request #69985 from clayjohn/mobile-rim | Rémi Verschelde |
2022-12-12 | Ensure that rim lighting uses a exponent base greater than zero | clayjohn |
2022-12-12 | Refactor SPIR-V reflection into a generic RenderingDevice feature | Pedro J. Estébanez |
2022-12-10 | Add maximum roughness cutoff to SSR to improve performance | Hugo Locurcio |
2022-12-09 | Fade out SSR with roughness so that it doesn't show at high roughness amounts | clayjohn |
2022-12-08 | Merge pull request #69735 from clayjohn/Particles2D-sdf | Rémi Verschelde |
2022-12-07 | Detect and report if 2D particles use the screen SDF | clayjohn |
2022-12-07 | Check if VRS is supported on creating VRS object | Lily Garcia |
2022-12-06 | Merge pull request #69636 from Malcolmnixon/vulkan-mobile-sky-matrix | Rémi Verschelde |
2022-12-06 | Modified the mobile renderer to apply the sky_transform operations in the sam... | Malcolm Nixon |
2022-12-06 | Merge pull request #65035 from nathanfranke/fix-aabb-mesh | Rémi Verschelde |
2022-12-04 | fix aabb errors on meshes with bones on multiple surfaces | Nathan Franke |
2022-12-03 | Implement CAMERA_VISIBLE_LAYERS as built-in shader variable | NumbuhFour |
2022-12-03 | Merge pull request #69522 from clayjohn/IBL-black-metal | Rémi Verschelde |
2022-12-03 | Merge pull request #69514 from clayjohn/IBL-roughness | Rémi Verschelde |
2022-12-02 | Allow black metallic materials to reflect IBL | clayjohn |
2022-12-02 | Properly remap roughness when reading from radiance map | clayjohn |
2022-11-29 | Add Skeletons and Blend Shapes to the OpenGL renderer | clayjohn |
2022-11-22 | Fix parameters for hash_murmur3_one_32 | Markus Sauermann |
2022-11-22 | Fix various missing rendering parameter checks | dzil123 |
2022-11-22 | Merge pull request #68942 from Chaosus/barrier_mask_flags | Rémi Verschelde |
2022-11-22 | Expose `BarrierMask` as flags enum in `RenderingDevice` | Yuri Rubinsky |
2022-11-21 | Code simplifications found by cppcheck | Markus Sauermann |
2022-11-20 | Merge pull request #68830 from Ayush-singla27/issuebranch | Rémi Verschelde |
2022-11-18 | Fix drawing of 2D skeletons in the RD renderer. | clayjohn |
2022-11-19 | fixed incorrect mesh normals in shaders | Ayush Singla |