Age | Commit message (Expand) | Author |
2021-06-29 | Improve RID_Owner memory usage | reduz |
2021-06-29 | Fix non uniform scaling in 3D objects | reduz |
2021-06-26 | Move render_sky logic from effects into our sky object, and some minor cleanup | Bastiaan Olij |
2021-06-25 | Merge pull request #49885 from reduz/implement-render-pass-support | Rémi Verschelde |
2021-06-24 | Implement Framebuffer Subpass support | reduz |
2021-06-24 | Merge pull request #49826 from groud/fix_mesh_transform | Rémi Verschelde |
2021-06-23 | Fixes Mesh2D drawn without modulation | Gilles Roudière |
2021-06-22 | Keep the drawing transform when drawing meshing in CanvasItem | Gilles Roudière |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-06-17 | Implement animation slice drawing in CanvasItem | reduz |
2021-06-16 | Refactor VisibilityNotifier3D | reduz |
2021-06-15 | Merge pull request #49630 from kodiwills/fix-custom-irradiance-typo | Rémi Verschelde |
2021-06-15 | Fix typo in CUSTOM_IRRADIANCE calculations | Kodi |
2021-06-14 | Merge pull request #49584 from timothyqiu/shader-data-null-check | Rémi Verschelde |
2021-06-14 | Merge pull request #49576 from clayjohn/VULKAN-SSAO-uniform-sets | Rémi Verschelde |
2021-06-14 | Merge pull request #49585 from timothyqiu/oh-unsigned | Rémi Verschelde |
2021-06-14 | Fix invalid read when using MultiMesh | Haoyu Qiu |
2021-06-14 | Add missing null check for ShaderData | Haoyu Qiu |
2021-06-14 | Fixed error spam when XR mode is not enabled and a missed setting rename | Bastiaan Olij |
2021-06-13 | Store SSAO uniform sets per viewport | clayjohn |
2021-06-13 | Add stereoscopic rendering through multiview | Bastiaan Olij |
2021-06-12 | Make shader compiler again after roughness limiter fix | reduz |
2021-06-12 | Merge pull request #49549 from clayjohn/VULKAN-roughness-limiter | Juan Linietsky |
2021-06-12 | Fix roughness limiter derivative | clayjohn |
2021-06-12 | Fix VoxelGI (works again). | reduz |
2021-06-12 | Merge pull request #49520 from pfertyk/issue-46278-empty-texture-crashes-godot | Rémi Verschelde |
2021-06-11 | Validate texture in RendererStorageRD::free | Paweł Fertyk |
2021-06-11 | Core: Move DirAccess and FileAccess to `core/io` | Rémi Verschelde |
2021-06-09 | Fix shader compilation with render_mode: `specular_phong` | Yuri Roubinsky |
2021-06-08 | Removes deleted OrenNayar mode from shaders and materials | Yuri Roubinsky |
2021-06-05 | Rename GI Classes | reduz |
2021-06-04 | Rename Quat to Quaternion | Marcel Admiraal |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-05-31 | Implement shader caching | reduz |
2021-05-25 | Merge pull request #48837 from Soupstraw/shader-pi | Rémi Verschelde |
2021-05-25 | Merge pull request #48933 from Chaosus/shader_array_params | Rémi Verschelde |
2021-05-25 | Added constants PI, TAU and E to the shader language | Joosep Jääger |
2021-05-23 | Support for 2D particles to collide against SDF | reduz |
2021-05-22 | Allow shader arrays to be passed as parameters and return value | Yuri Roubinsky |
2021-05-20 | Fix instance uniform typo | Winston Hartnett |
2021-05-20 | Fix typos with codespell | Rémi Verschelde |
2021-05-19 | Implements length() shader function for arrays in structs | Yuri Roubinsky |
2021-05-12 | Implementing blit shader with versions | Bastiaan Olij |
2021-05-12 | Merge pull request #48472 from BastiaanOlij/render_state | Rémi Verschelde |
2021-05-11 | Fixes missng 2D engine bits | reduz |
2021-05-10 | Split RenderDataRD struct from RenderState struct to simplify passing our ren... | Bastiaan Olij |
2021-05-05 | Merge pull request #48435 from BastiaanOlij/no_repeat_mobile_renderer | Rémi Verschelde |
2021-05-04 | Remove repeat from forward mobile renderer | Bastiaan Olij |
2021-05-03 | Assorted fixes to UV unwrapping and GPU lightmapper | jfons |
2021-05-03 | Create mobile renderer | Bastiaan Olij |