Age | Commit message (Expand) | Author |
2022-08-20 | Add Blendshape Support | Omar El Sheikh |
2022-08-20 | Merge pull request #64110 from Geometror/fix-light-shadow-off | Hugo Locurcio |
2022-08-20 | Merge pull request #62046 from clayjohn/vertexless-draw | Max Hilbrunner |
2022-08-20 | Fix OmniLight/SpotLight shadow opacity calculation | Hendrik Brucker |
2022-08-19 | Remove requirement to have vertex positions when creating a mesh. Meshes can ... | clayjohn |
2022-08-19 | Merge pull request #64167 from clayjohn/screen-texture-hint | Max Hilbrunner |
2022-08-19 | Merge pull request #64342 from clayjohn/DOF-scale | Max Hilbrunner |
2022-08-18 | Use a const ref for the bone AABB in rendering code | Aaron Franke |
2022-08-14 | Don't try to merge unused bone AABBs in the rendering server | Aaron Franke |
2022-08-13 | Octahedral Normal/Tangent Compression | Omar El Sheikh |
2022-08-13 | Implement MSAA for 2D [Vulkan only] | Hendrik Brucker |
2022-08-12 | Properly scale depth in bokeh_dof effect so that setting distance to blur eff... | clayjohn |
2022-08-11 | Merge pull request #64225 from Calinou/3d-scaling-bilinear-use-negative-mipma... | Hugo Locurcio |
2022-08-10 | Detect if VRS supported before creating default VRS texture | clayjohn |
2022-08-10 | Use negative mipmap LOD bias for sub-native bilinear 3D scale | Hugo Locurcio |
2022-08-09 | Add shader uniform hints for screen textures so users can specify custom filt... | clayjohn |
2022-08-09 | Fix resource leaks in VoxelGI | Bastiaan Olij |
2022-08-08 | Fix macOS and iOS defines in the rendering code. | bruvzg |
2022-08-08 | Merge pull request #62547 from clayjohn/ref_vec_pbr | Rémi Verschelde |
2022-08-07 | Add a shadow opacity property to Light3D | Hugo Locurcio |
2022-08-05 | Add a Framebuffer cache | Juan Linietsky |
2022-08-04 | Rename shader parameter uniform setter/getter methods for consistency | Hugo Locurcio |
2022-08-04 | Force disable S3TC support on Android/iOS since we don't handle it | Rémi Verschelde |
2022-08-03 | Merge pull request #61851 from Calinou/particles-default-global-coordinates | Rémi Verschelde |
2022-08-03 | Merge pull request #51531 from Calinou/decal-projector-add-nearest-mipmap-aniso | Rémi Verschelde |
2022-08-03 | Add Nearest Mipmap Anisotropic filter option to decals and projectors | Hugo Locurcio |
2022-08-03 | Fade screen-space reflection towards inner margin | Hugo Locurcio |
2022-08-02 | Use global coordinates for particles by default | Hugo Locurcio |
2022-08-02 | Add spatial built-ins (camera-pos, object-pos, camera-eye etc.) | Patrick Exner |
2022-08-02 | Merge pull request #51672 from Calinou/shader-add-hint-transparent-texture | Rémi Verschelde |
2022-08-02 | Merge pull request #63627 from and-rad/vector-field-attractor-fix | Rémi Verschelde |
2022-08-02 | Merge pull request #63589 from RandomShaper/sdfgi_debug_pc | Rémi Verschelde |
2022-08-01 | Add `hint_transparent` to use a transparent black placeholder texture | Hugo Locurcio |
2022-08-01 | Fix uniform set creation error due to null RID | Pedro J. Estébanez |
2022-08-01 | Merge pull request #63766 from Chaosus/fix_shader_instance_uniform | Yuri Rubinsky |
2022-08-01 | Fix passing values to the instance uniforms in the shader | Yuri Rubinsky |
2022-08-01 | Merge pull request #63754 from BastiaanOlij/storage_struct_private | Rémi Verschelde |
2022-08-01 | Merge pull request #63587 from clayjohn/specular-occlusion | Rémi Verschelde |
2022-08-01 | Changed storage structs to private | Bastiaan Olij |
2022-07-31 | Treat specular less than 0.02 as occlusion | clayjohn |
2022-07-31 | Tweak VoxelGI defaults for better quality | Hugo Locurcio |
2022-07-30 | Make Decal's `modulate` property affect emission color as well | Hugo Locurcio |
2022-07-29 | fix 'Comparison result is always the same' warnings | LinuxUserGD |
2022-07-29 | Merge pull request #63595 from reduz/remove-signal-connect-binds | Rémi Verschelde |
2022-07-29 | Fix vector field particle attractor texture sampling | Andreas Raddau |
2022-07-29 | Remove Signal connect binds | Juan Linietsky |
2022-07-29 | Keep SdfgiDebug shader's push constant size <= 128 | Pedro J. Estébanez |
2022-07-29 | Merge pull request #63527 from BastiaanOlij/rework_environment | Rémi Verschelde |
2022-07-29 | Restructure environment in render implementation | Bastiaan Olij |
2022-07-28 | Merge pull request #59840 from Calinou/renderingserver-global-uniform-rename | Rémi Verschelde |