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godot-fmod
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Godot with FMOD integration
RayHammer
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2022-09-19
Merge pull request #65915 from clayjohn/VULKAN-mobile-fog
Rémi Verschelde
2022-09-16
Restore fog in vulkan mobile renderer.
clayjohn
2022-09-16
Merge pull request #65833 from JFonS/taa_fix_particles_errors
Rémi Verschelde
2022-09-16
Fix error spam in the renderer when using GPUParticles3D
JFonS
2022-09-16
Merge pull request #65794 from Geometror/fix-canvas-backbuffer
Rémi Verschelde
2022-09-15
Extract shared scene data into a separate class
Bastiaan Olij
2022-09-15
Fix/restore BackBufferCopy
Hendrik Brucker
2022-09-15
Merge pull request #65322 from ceLoFaN/fix-dof-artifact-at-high-blur
Rémi Verschelde
2022-09-14
Merge pull request #65789 from clayjohn/sky-update-bug
Rémi Verschelde
2022-09-14
Merge pull request #65418 from JFonS/taa_multimesh
Clay John
2022-09-14
Clear last frame directional light buffer when number of lights changes.
clayjohn
2022-09-13
Move debanding into internal sky shader code so that it is applied after ever...
clayjohn
2022-09-13
Fix uniform buffer being created every frame is SSAO and SSIL half_size is di...
Bastiaan Olij
2022-09-12
Merge pull request #65544 from clayjohn/lambert-wrap
Rémi Verschelde
2022-09-12
Apply energy conservation to LAMBERT_WRAP and TOON diffuse modes by dividing ...
clayjohn
2022-09-12
Add motion vectors support for MultiMeshInstance
jfons
2022-09-12
Merge pull request #65594 from clayjohn/SSR-dialectric
Rémi Verschelde
2022-09-12
Fixed MSAA initialisation in clustered forward renderer
Bastiaan Olij
2022-09-09
Properly scale SSR reflection based on metallic value for dielectric materials
clayjohn
2022-09-05
Fix DoF artifacting at high blur amounts
ceLoFaN
2022-09-04
Replace AABB has_no_volume with has_volume
Aaron Franke
2022-09-02
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
Rémi Verschelde
2022-09-02
Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param
Rémi Verschelde
2022-09-01
Merge pull request #60185 from Calinou/environment-fog-and-sky-affect
Rémi Verschelde
2022-09-01
Add Environment properties to control fog rendering on background sky
Hugo Locurcio
2022-09-01
Change Array arguments to TypedArray
kobewi
2022-09-01
Extracting render buffers and changing it to a more generic solution
Bastiaan Olij
2022-09-01
Rename `uniform` to `parameter` across the engine
Yuri Rubinsky
2022-08-31
Implement Physical Light Units as an optional setting.
clayjohn
2022-08-31
Merge pull request #65130 from BastiaanOlij/fix_mobile_signed_tangent
Rémi Verschelde
2022-08-31
Fix vector type for signed tangent in mobile shader
Bastiaan Olij
2022-08-30
Add a per-light volumetric fog energy property
Hugo Locurcio
2022-08-30
Merge pull request #63003 from Geometror/msaa-2d
Rémi Verschelde
2022-08-29
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-29
Fix updating OccluderPolygon shapes
sakrel
2022-08-26
Merge pull request #64223 from Calinou/taa-fxaa-use-negative-mipmap-lod-bias
Rémi Verschelde
2022-08-26
Merge pull request #64367 from Mickeon/rename-var-to-str
Rémi Verschelde
2022-08-26
Rename `str2var` to `str_to_var` and similar
Micky
2022-08-26
Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0
Rémi Verschelde
2022-08-26
Rename ParticlesMaterial to ParticleProcessMaterial
Micky
2022-08-25
Automatically use negative mipmap LOD bias when TAA and/or FXAA are enabled
Hugo Locurcio
2022-08-23
Add font LCD sub-pixel anti-aliasing support.
bruvzg
2022-08-22
Merge pull request #60309 from The-O-King/oct
Rémi Verschelde
2022-08-20
Add Blendshape Support
Omar El Sheikh
2022-08-20
Merge pull request #64110 from Geometror/fix-light-shadow-off
Hugo Locurcio
2022-08-20
Merge pull request #62046 from clayjohn/vertexless-draw
Max Hilbrunner
2022-08-20
Fix OmniLight/SpotLight shadow opacity calculation
Hendrik Brucker
2022-08-19
Remove requirement to have vertex positions when creating a mesh. Meshes can ...
clayjohn
2022-08-19
Merge pull request #64167 from clayjohn/screen-texture-hint
Max Hilbrunner
2022-08-19
Merge pull request #64342 from clayjohn/DOF-scale
Max Hilbrunner
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