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AgeCommit message (Expand)Author
2022-09-16Merge pull request #65833 from JFonS/taa_fix_particles_errorsRémi Verschelde
2022-09-16Fix error spam in the renderer when using GPUParticles3DJFonS
2022-09-16Merge pull request #65794 from Geometror/fix-canvas-backbufferRémi Verschelde
2022-09-15Extract shared scene data into a separate classBastiaan Olij
2022-09-15Fix/restore BackBufferCopyHendrik Brucker
2022-09-15Merge pull request #65322 from ceLoFaN/fix-dof-artifact-at-high-blurRémi Verschelde
2022-09-14Merge pull request #65789 from clayjohn/sky-update-bugRémi Verschelde
2022-09-14Merge pull request #65418 from JFonS/taa_multimeshClay John
2022-09-14Clear last frame directional light buffer when number of lights changes.clayjohn
2022-09-13Move debanding into internal sky shader code so that it is applied after ever...clayjohn
2022-09-13Fix uniform buffer being created every frame is SSAO and SSIL half_size is di...Bastiaan Olij
2022-09-12Merge pull request #65544 from clayjohn/lambert-wrapRémi Verschelde
2022-09-12Apply energy conservation to LAMBERT_WRAP and TOON diffuse modes by dividing ...clayjohn
2022-09-12Add motion vectors support for MultiMeshInstancejfons
2022-09-12Merge pull request #65594 from clayjohn/SSR-dialectricRémi Verschelde
2022-09-12Fixed MSAA initialisation in clustered forward rendererBastiaan Olij
2022-09-09Properly scale SSR reflection based on metallic value for dielectric materialsclayjohn
2022-09-05Fix DoF artifacting at high blur amountsceLoFaN
2022-09-04Replace AABB has_no_volume with has_volumeAaron Franke
2022-09-02Merge pull request #65170 from KoBeWi/your_argument_is_TypedArrayRémi Verschelde
2022-09-02Merge pull request #64952 from Chaosus/vs_rename_uniform_to_paramRémi Verschelde
2022-09-01Merge pull request #60185 from Calinou/environment-fog-and-sky-affectRémi Verschelde
2022-09-01Add Environment properties to control fog rendering on background skyHugo Locurcio
2022-09-01Change Array arguments to TypedArraykobewi
2022-09-01Extracting render buffers and changing it to a more generic solutionBastiaan Olij
2022-09-01Rename `uniform` to `parameter` across the engineYuri Rubinsky
2022-08-31Implement Physical Light Units as an optional setting.clayjohn
2022-08-31Merge pull request #65130 from BastiaanOlij/fix_mobile_signed_tangentRémi Verschelde
2022-08-31Fix vector type for signed tangent in mobile shaderBastiaan Olij
2022-08-30Add a per-light volumetric fog energy propertyHugo Locurcio
2022-08-30Merge pull request #63003 from Geometror/msaa-2dRémi Verschelde
2022-08-29Rename String `plus_file` to `path_join`Aaron Franke
2022-08-29Fix updating OccluderPolygon shapessakrel
2022-08-26Merge pull request #64223 from Calinou/taa-fxaa-use-negative-mipmap-lod-biasRémi Verschelde
2022-08-26Merge pull request #64367 from Mickeon/rename-var-to-strRémi Verschelde
2022-08-26Rename `str2var` to `str_to_var` and similarMicky
2022-08-26Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0Rémi Verschelde
2022-08-26Rename ParticlesMaterial to ParticleProcessMaterialMicky
2022-08-25Automatically use negative mipmap LOD bias when TAA and/or FXAA are enabledHugo Locurcio
2022-08-23Add font LCD sub-pixel anti-aliasing support.bruvzg
2022-08-22Merge pull request #60309 from The-O-King/octRémi Verschelde
2022-08-20Add Blendshape SupportOmar El Sheikh
2022-08-20Merge pull request #64110 from Geometror/fix-light-shadow-offHugo Locurcio
2022-08-20Merge pull request #62046 from clayjohn/vertexless-drawMax Hilbrunner
2022-08-20Fix OmniLight/SpotLight shadow opacity calculationHendrik Brucker
2022-08-19Remove requirement to have vertex positions when creating a mesh. Meshes can ...clayjohn
2022-08-19Merge pull request #64167 from clayjohn/screen-texture-hintMax Hilbrunner
2022-08-19Merge pull request #64342 from clayjohn/DOF-scaleMax Hilbrunner
2022-08-18Use a const ref for the bone AABB in rendering codeAaron Franke
2022-08-14Don't try to merge unused bone AABBs in the rendering serverAaron Franke