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path: root/servers/rendering/renderer_rd
AgeCommit message (Expand)Author
2022-03-06Add a UniformSet cachereduz
2022-03-04Merge pull request #58734 from Calinou/tweak-render-timestamp-namesRémi Verschelde
2022-03-04Merge pull request #58512 from Calinou/light3d-add-distance-fadeRémi Verschelde
2022-03-04Tweak render timestamp names for explicitness and consistencyHugo Locurcio
2022-03-01Revert "Fix particle trail glitch"Rémi Verschelde
2022-02-28Merge pull request #58614 from Calinou/ssr-roughness-quality-enum-fix-typoRémi Verschelde
2022-02-28Fix typo in SSR roughness quality enum value namesHugo Locurcio
2022-02-26Fix particle trail glitchfloppyhammer
2022-02-25Implement distance fade properties in OmniLight3D and SpotLight3DHugo Locurcio
2022-02-23Filament specular fix. Clamp dot product between normal and view vectors. Fix...Darryl Ryan
2022-02-23Implementing OpenXR driverBastiaan Olij
2022-02-22Use Filament specular models and parametrizationclayjohn
2022-02-22Fix GPUParticles2D emission offset in global coordsfloppyhammer
2022-02-22Merge pull request #58419 from clayjohn/Vulkan-anisotropy-crashRémi Verschelde
2022-02-21Fix shader compilation error with anisotropyclayjohn
2022-02-21Use properly use non-perceptual roughness when filtering radianceclayjohn
2022-02-18Merge pull request #58266 from clayjohn/revert-sky-changeRémi Verschelde
2022-02-18Merge pull request #58236 from bruvzg/win_min_fixRémi Verschelde
2022-02-17Revert "Fix default sky process mode not being Real-Time"clayjohn
2022-02-17Merge pull request #58177 from clayjohn/VULKAN-prefiltered-radianceRémi Verschelde
2022-02-17[Windows] Fix Vulkan driver crash on sub-window minimization.bruvzg
2022-02-16Use prefiltered radianceclayjohn
2022-02-16Style: Cleanup single-line blocks, semicolons, dead codeRémi Verschelde
2022-02-16Properly exclude lights that are marked as sky onlyclayjohn
2022-02-16Fix default sky process mode not being Real-TimeHugo Locurcio
2022-02-15Add Particle Shader Userdatareduz
2022-02-15Merge pull request #57905 from V-Sekai/fix_instance_clear_warningsRémi Verschelde
2022-02-15Merge pull request #57904 from V-Sekai/fix_double_free_warningRémi Verschelde
2022-02-11RendererRD: Remove binding specifier for push constantsRémi Verschelde
2022-02-11Merge pull request #57888 from dusakus/depanoramize-spot-projectorRémi Verschelde
2022-02-10Fix 3D sky update performance regressionHugo Locurcio
2022-02-10Merge pull request #57535 from Calinou/visibility-range-fade-use-easingRémi Verschelde
2022-02-10Merge pull request #57104 from clayjohn/VULKAN-sky-conflictRémi Verschelde
2022-02-10Merge pull request #54677 from Calinou/voxelgi-default-low-qualityRémi Verschelde
2022-02-10Merge pull request #39965 from Calinou/tweak-sdfgi-defaultsRémi Verschelde
2022-02-10Merge pull request #57707 from Calinou/sdfgi-tweak-default-num-cascadesRémi Verschelde
2022-02-10Merge pull request #57628 from Calinou/shadow-atlas-default-enable-16-bitsRémi Verschelde
2022-02-10Free surface vertex_buffers after vertex_arrays due dependenciesSaracenOne
2022-02-10Fix _free_render_buffer_data freeing shared half_texture and half_fbSaracenOne
2022-02-09remove normal_to_panorama from spotlight projectorBartłomiej Dusak
2022-02-07Merge pull request #57682 from clayjohn/VULKAN-canvas-blurRémi Verschelde
2022-02-06Merge pull request #56844 from Calinou/ssr-fix-background-line-masterRémi Verschelde
2022-02-06Tweak default SDFGI settings for better qualityHugo Locurcio
2022-02-06Decrease the default number of SDFGI cascades to 4Hugo Locurcio
2022-02-05Optimize and fix backbuffer gaussian blurclayjohn
2022-02-05Fix copy paste bug in renderer_rd/effects_rd.cpptheoniko
2022-02-04Enable 16-bit shadow atlas by default in the RenderingServer methodsHugo Locurcio
2022-02-01Make visibility range alpha fade smootherHugo Locurcio
2022-02-02Vectors: Use clear() and has().Anilforextra
2022-01-30Fix orthogonal camera auto LOD calculationorosmatthew