Age | Commit message (Expand) | Author |
---|---|---|
2022-04-22 | Implement Label3D node. | bruvzg |
2022-03-18 | Rename several transform built-ins in shaders | Yuri Roubinsky |
2021-10-28 | clang-format: Various fixes to comments alignment from `clang-format` 13 | Rémi Verschelde |
2021-08-27 | Makes FontData importable resource. | bruvzg |
2021-06-23 | Fixes Mesh2D drawn without modulation | Gilles Roudière |
2021-05-23 | Support for 2D particles to collide against SDF | reduz |
2021-05-11 | Fixes missng 2D engine bits | reduz |
2021-04-14 | Refactor GLSL shader compilation | reduz |
2021-01-09 | Fix LIGHT compilation for canvas shader | Yuri Roubinsky |
2021-01-04 | fix inconsistent normal map shader variable naming | Hendrik Brucker |
2020-12-29 | Consistently use normal_map | Marcel Admiraal |
2020-12-04 | RenderingServer reorganization | reduz |