Age | Commit message (Expand) | Author |
---|---|---|
2021-07-05 | Fix Subsurface Scattering | reduz |
2021-06-26 | Move render_sky logic from effects into our sky object, and some minor cleanup | Bastiaan Olij |
2021-06-14 | Merge pull request #49576 from clayjohn/VULKAN-SSAO-uniform-sets | Rémi Verschelde |
2021-06-13 | Store SSAO uniform sets per viewport | clayjohn |
2021-06-13 | Add stereoscopic rendering through multiview | Bastiaan Olij |
2021-06-05 | Rename GI Classes | reduz |
2021-02-06 | Simplify Volumetric Fog | reduz |
2021-02-04 | Rewrote how barriers work for faster rendering | reduz |
2021-01-24 | Shadow map rendering optimization | reduz |
2021-01-04 | Merge pull request #44842 from clayjohn/VULKAN-SSAO-2 | Rémi Verschelde |
2021-01-03 | SSAO cleanup and fixes | clayjohn |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-21 | Port ASSAO to Godot to replace SAO | clayjohn |
2020-12-04 | RenderingServer reorganization | reduz |