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path: root/servers/physics_2d/joints_2d_sw.cpp
AgeCommit message (Expand)Author
2021-09-15Initialize variables in servers/physicsqarmin
2021-09-06Proper support for custom mass properties in 2D/3D physics bodiesPouleyKetchoupp
2021-06-03Rename Vector2 clamped to limit_length and add limit_length to Vector3Aaron Franke
2021-04-26Godot Physics collisions and solver processed on threadsPouleyKetchoupp
2021-04-15Fix errors related to joints setup with two non-dynamic bodiesPouleyKetchoupp
2021-02-27Refactor removal of constraints from bodies in 2D jointsEryk Dwornicki
2021-02-10Make Servers truly Thread Safereduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Merge pull request #44149 from madmiraal/rename-tangent-orthogonalRémi Verschelde
2020-12-06Rename Vector2.tangent() to Vector2.orthogonal()Marcel Admiraal
2020-12-04make 2d constraint solving more deterministic by solving in push orderJordan Schidlowsky
2020-07-02Merge pull request #37350 from aaronfranke/force-impulseRémi Verschelde
2020-06-04Correct misspellings of damped spring.Marcel Admiraal
2020-06-02Refactor physics force and impulse codeAaron Franke
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-06-11Fix error macro calls not ending with semicolonRémi Verschelde
2019-03-27Remove hardcoded joint biasShyRed
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-08-16add project method to Vector2/3Thomas Herzog
2018-03-07Bring back Vector2.cross()Bernhard Liebl
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-21Removed unnecessary assignmentsWilson E. Alvarez
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Use real_t as floating point type in physics code.Ferenc Arn
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-11Type renames:Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-10-10Expose softness parameter of pin joint to the editor.Biliogadafr
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky