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Godot with FMOD integration
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texture.cpp
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Author
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-05
Merge pull request #66911 from clayjohn/imagetexture3d
Rémi Verschelde
2022-10-04
Properly assign texture RID when creating ImageTexture3D
clayjohn
2022-10-04
Support nesting AtlasTextures inside other AtlasTextures
Micky
2022-09-28
Fix MSVC warnings C4324, C4389, C4456, and C4459
Rémi Verschelde
2022-09-06
Rework AnimatedTexture's `fps` into `speed_scale`
Micky
2022-09-06
Merge pull request #65194 from Mickeon/rename-one-shot
Rémi Verschelde
2022-09-02
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
Rémi Verschelde
2022-09-01
Refactor BitMap and add tests
Hendrik Brucker
2022-09-01
Rename AnimatedTexture `oneshot` to `one_shot`
Micky
2022-09-01
Change Array arguments to TypedArray
kobewi
2022-08-30
Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`
Hugo Locurcio
2022-08-22
Merge pull request #64339 from YuriSizov/core-multilevel-validate-property
Rémi Verschelde
2022-08-22
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-20
Clean up mesh include code and comments
Aaron Franke
2022-08-19
Unexpose ProxyTexture
Max Hilbrunner
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-20
Merge pull request #63127 from KoBeWi/raise_from_picture
Rémi Verschelde
2022-07-18
Use integer types in Image and ImageTexture methods
FireForge
2022-07-18
Clarify create_from_image() usage
kobewi
2022-07-17
Automatically create a Gradient resource when creating a GradientTexture1D
Hendrik Brucker
2022-07-08
Add static methods for creating Image and ImageTexture
kobewi
2022-07-07
Changed valid check to null check, added error messages
Dylan Conway
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-06-09
Fix for ImageTexture imported
Kamay Xutax
2022-06-08
Re-add internal image field to ImageTexture
kobewi
2022-06-07
Remove image property of ImageTexture
kobewi
2022-06-05
Increase maximum size of gradient textures
kobewi
2022-05-19
Add dedicated macros for property name extraction
Haoyu Qiu
2022-05-03
Merge pull request #60583 from reduz/placeholder-assets
Rémi Verschelde
2022-05-03
Merge pull request #60627 from aaronfranke/rename-elements
Rémi Verschelde
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-04-29
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-28
Implement placeholder assets
reduz
2022-04-19
Fix GradientTexture2D update after setting the gradient
Hendrik Brucker
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-04
Style: Apply clang-tidy to current code, add `readability-redundant-member-init`
Rémi Verschelde
2022-03-30
Add PortableCompressedTexture
reduz
2022-03-16
Split dummy renderer classes into separate files
Bastiaan Olij
2022-03-11
Merge pull request #58965 from TechnoPorg/remove-stex-occurrences
Rémi Verschelde
2022-03-10
Remove more occurrences of "stex"
TechnoPorg
2022-03-10
Discern between virtual and abstract class bindings
reduz
2022-03-05
Rename StreamTexture* to CompressedTexture*
reduz
2022-02-06
Add missing SNAME macro optimization in some function calls
jmb462
2022-01-29
Clamp GradientTexture2D dimensions to 2048×2048 in the inspector
Hugo Locurcio
2022-01-15
Fix AtlasTexture nesting
kleonc
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-11-08
Merge pull request #54715 from goostengine/gradient-texture-1d-rename
Yuri Roubinsky
2021-11-07
Remove redundant texture flag setters/getters for `CameraTexture`
Aaron Record
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