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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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texture.cpp
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Commit message (
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Author
2023-05-12
Explain why an image would be invalid for a texture
David Turner
2023-03-27
Add dedicated setter for `ImageTextureLayered::_images` to fix `create_from_i...
RedworkDE
2023-03-13
Set properties of ImageTexture3D when creating
clayjohn
2023-02-17
Remove unexposed ProxyTexture, mark AnimatedTexture as deprecated
Rémi Verschelde
2023-02-16
Fix AnimatedTexture inconsistency when setting frame
Tecelli Akıntuğ
2023-01-27
Handle gltf binary
K. S. Ernest (iFire) Lee
2023-01-23
Add "dedicated server" export mode which can strip unneeded visual resources
David Snopek
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2023-01-03
Merge pull request #70840 from MewPurPur/get-point-count-instead-of-points
Rémi Verschelde
2023-01-03
Merge pull request #69972 from adamscott/add-server-checks-before-free
Rémi Verschelde
2023-01-02
Rename get_points_count() to get_point_count() internally
VolTer
2023-01-01
Change binding type of PlaceholderTexture2D.set/get_size to Vector2
James Mintram
2022-12-29
Add safety-checks before some servers `free()`
Adam Scott
2022-12-17
AtlasTexture Fix calculating rects when flipping
kleonc
2022-11-30
Simplify GDVIRTUAL_REQUIRED_CALL calls
kobewi
2022-11-15
Merge pull request #67948 from DeeJayLSP/split_webp
Rémi Verschelde
2022-11-15
Overhaul WebP packer and split compression options
DeeJayLSP
2022-11-01
Rename Image's `get_rect` to `get_region`
Micky
2022-10-31
Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don't
Rémi Verschelde
2022-10-28
Change all WEBP strings and comments to WebP
DeeJayLSP
2022-10-20
Fix tp_canvas_item typo in _draw_rect_region
Richard Patching
2022-10-19
Simplify GDVIRTUAL_CALL calls
kobewi
2022-10-14
Make some Image methods static
kobewi
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-05
Merge pull request #66911 from clayjohn/imagetexture3d
Rémi Verschelde
2022-10-04
Properly assign texture RID when creating ImageTexture3D
clayjohn
2022-10-04
Support nesting AtlasTextures inside other AtlasTextures
Micky
2022-09-28
Fix MSVC warnings C4324, C4389, C4456, and C4459
Rémi Verschelde
2022-09-06
Rework AnimatedTexture's `fps` into `speed_scale`
Micky
2022-09-06
Merge pull request #65194 from Mickeon/rename-one-shot
Rémi Verschelde
2022-09-02
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
Rémi Verschelde
2022-09-01
Refactor BitMap and add tests
Hendrik Brucker
2022-09-01
Rename AnimatedTexture `oneshot` to `one_shot`
Micky
2022-09-01
Change Array arguments to TypedArray
kobewi
2022-08-30
Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`
Hugo Locurcio
2022-08-22
Merge pull request #64339 from YuriSizov/core-multilevel-validate-property
Rémi Verschelde
2022-08-22
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-20
Clean up mesh include code and comments
Aaron Franke
2022-08-19
Unexpose ProxyTexture
Max Hilbrunner
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-20
Merge pull request #63127 from KoBeWi/raise_from_picture
Rémi Verschelde
2022-07-18
Use integer types in Image and ImageTexture methods
FireForge
2022-07-18
Clarify create_from_image() usage
kobewi
2022-07-17
Automatically create a Gradient resource when creating a GradientTexture1D
Hendrik Brucker
2022-07-08
Add static methods for creating Image and ImageTexture
kobewi
2022-07-07
Changed valid check to null check, added error messages
Dylan Conway
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-06-09
Fix for ImageTexture imported
Kamay Xutax
2022-06-08
Re-add internal image field to ImageTexture
kobewi
2022-06-07
Remove image property of ImageTexture
kobewi
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