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Godot with FMOD integration
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texture.cpp
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Author
2020-02-16
Fixes memory leak when loading StreamTexture
Haoyu Qiu
2020-02-12
doc: Sync classref with current source
Rémi Verschelde
2020-02-11
Rewritten StreamTexture for better code reuse, added basis universal support
Juan Linietsky
2020-02-11
Several fixes to 3D rendering, and multimesh implementation.
Juan Linietsky
2020-02-11
Bugfixes and ability to better specify filter and repeat modes everywhere.
Juan Linietsky
2020-02-11
basic 2D engine is more or less working with Vulkan, including editor.
Juan Linietsky
2020-02-11
A lot of progress with canvas rendering, still far from working.
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-02-05
Add do..while(0) wrappers to macros without one.
Marcel Admiraal
2020-01-06
Merge pull request #34303 from Chaosus/fix_texture_crash
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-12
Fixed crash if passing invalid image ref to TextureLayered
Yuri Roubinsky
2019-12-11
Validates texture in set_piece_texture
Haoyu Qiu
2019-11-10
Memory leak and crash fixes
Rafał Mikrut
2019-10-07
Merge pull request #32351 from nekomatata/texture-rect-size-update
Rémi Verschelde
2019-10-05
Update TextureRect and Sprite when their Texture is modified directly.
PouleyKetchoupp
2019-09-25
Added some obvious errors explanations
qarmin
2019-08-09
Remove ERR_EXPLAIN from scene/* code
Tomasz Chabora
2019-07-01
Merge pull request #29980 from Dentrax/directed-by-qarmin
Rémi Verschelde
2019-07-01
fix some crashes
Furkan Türkal
2019-06-24
Set to enum variables, only correct values
qarmin
2019-06-15
Adding a new Camera Server implementation to Godot.
BastiaanOlij
2019-06-11
Fix error macro calls not ending with semicolon
Rémi Verschelde
2019-05-08
Fix texture resource reload bug
Daniel Rakos
2019-04-19
Added ability for multiple images to be imported as an atlas
Juan Linietsky
2019-03-06
Hide StreamTexture flags, fixes #26640
Juan Linietsky
2019-02-27
Fix GCC 5 build after #26331 and cleanup style
Rémi Verschelde
2019-02-27
Don't crash on previewing an AtlasTexture without a region
Hein-Pieter van Braam
2019-02-24
Many separate fixes to ensure non power of 2 textures work on GLES2, closes #...
Juan Linietsky
2019-02-21
Implement a cleaner (and better) way to save imagedata from ImageTexture, fix...
Juan Linietsky
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-12
Scene: Ensure classes match their header filename
Rémi Verschelde
2019-01-28
Fix recursive assignment of Textures and BitMapFont
Rémi Verschelde
2019-01-27
Document AnimatedTexture and bind MAX_FRAMES constant
Rémi Verschelde
2019-01-25
Ability to keep images in ImageTexture cached while using editor, fixes #25243
Juan Linietsky
2019-01-23
Fixing textures not triggering _change_notify
groud
2019-01-15
Fixed typo in ImageTexture:: & StreamTexture::is_pixel_opaque
Stanislav
2019-01-10
Fix showing AnimatedTexture frame_* properties in editor
Rémi Verschelde
2019-01-04
Merge pull request #24504 from harrisyu/AtlasCheckPixelOpaque
Rémi Verschelde
2019-01-03
Add thumbnails to LargeTexture
Timo Schwarzer
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-20
Fix #24470 Atlas Texture with margin setting cause error in editor.
harrisyu
2018-12-20
Fix TextureLayered::create not retaining format
Shinryuuji
2018-11-28
Fix many errors found by PVS-Studio
Aaron Franke
2018-10-02
Merge pull request #22531 from DualMatrix/path_missing_video_memory
Rémi Verschelde
2018-09-29
Made Debugger's Video Memory tab show correct resource paths.
DualMatrix
2018-09-28
-Lightmap and lightmap capture support for GLES2
Juan Linietsky
2018-09-14
Merge pull request #21569 from JFonS/add_noise_textures
Rémi Verschelde
2018-09-14
Add SimplexNoise and NoiseTexture as new resources
JFonS
2018-09-13
Mark AnimatedTexture frame_* properties as internal
Rémi Verschelde
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