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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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texture.cpp
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2022-07-20
Merge pull request #63127 from KoBeWi/raise_from_picture
Rémi Verschelde
2022-07-18
Use integer types in Image and ImageTexture methods
FireForge
2022-07-18
Clarify create_from_image() usage
kobewi
2022-07-17
Automatically create a Gradient resource when creating a GradientTexture1D
Hendrik Brucker
2022-07-08
Add static methods for creating Image and ImageTexture
kobewi
2022-07-07
Changed valid check to null check, added error messages
Dylan Conway
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-06-09
Fix for ImageTexture imported
Kamay Xutax
2022-06-08
Re-add internal image field to ImageTexture
kobewi
2022-06-07
Remove image property of ImageTexture
kobewi
2022-06-05
Increase maximum size of gradient textures
kobewi
2022-05-19
Add dedicated macros for property name extraction
Haoyu Qiu
2022-05-03
Merge pull request #60583 from reduz/placeholder-assets
Rémi Verschelde
2022-05-03
Merge pull request #60627 from aaronfranke/rename-elements
Rémi Verschelde
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-04-29
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-28
Implement placeholder assets
reduz
2022-04-19
Fix GradientTexture2D update after setting the gradient
Hendrik Brucker
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-04
Style: Apply clang-tidy to current code, add `readability-redundant-member-init`
Rémi Verschelde
2022-03-30
Add PortableCompressedTexture
reduz
2022-03-16
Split dummy renderer classes into separate files
Bastiaan Olij
2022-03-11
Merge pull request #58965 from TechnoPorg/remove-stex-occurrences
Rémi Verschelde
2022-03-10
Remove more occurrences of "stex"
TechnoPorg
2022-03-10
Discern between virtual and abstract class bindings
reduz
2022-03-05
Rename StreamTexture* to CompressedTexture*
reduz
2022-02-06
Add missing SNAME macro optimization in some function calls
jmb462
2022-01-29
Clamp GradientTexture2D dimensions to 2048×2048 in the inspector
Hugo Locurcio
2022-01-15
Fix AtlasTexture nesting
kleonc
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-11-08
Merge pull request #54715 from goostengine/gradient-texture-1d-rename
Yuri Roubinsky
2021-11-07
Remove redundant texture flag setters/getters for `CameraTexture`
Aaron Record
2021-11-07
Rename `GradientTexture` to `GradientTexture1D`
Andrii Doroshenko (Xrayez)
2021-11-01
Fix memory leak when using CurveTexture.set_texture_mode
Haoyu Qiu
2021-10-12
Add GradientTexture2D
Hendrik Brucker
2021-09-30
Fix AtlasTexture get_data() crash
boruok
2021-09-28
Merge pull request #53180 from boruok/4.0-fix-atlas-texture-return-null
Rémi Verschelde
2021-09-28
4.0 fix atlas texture return null
boruok
2021-09-14
Remove unused ImageTexture functions
Haoyu Qiu
2021-08-13
Add an `use_hdr` property to GradientTexture to allow storing HDR colors
Hugo Locurcio
2021-08-13
Add placeholder textures to ensure CameraTexture / CameraFeed always have val...
bruvzg
2021-07-29
Fix a crash when trying to load a WebP StreamTexture2D
Yuri Sizov
2021-07-18
Optimize StringName usage
reduz
2021-07-14
Rename Curve3Texture to CurveXYZTexture
Rémi Verschelde
2021-07-07
Tweak the GradientTexture property hint to follow CurveTexture
Hugo Locurcio
2021-07-03
Merge pull request #50054 from reduz/curve-texture-3d
Rémi Verschelde
2021-07-03
Implement Curve3Texture
reduz
2021-07-01
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
Aaron Franke
2021-07-01
Clean up RenderingServer and its bindings
reduz
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