Age | Commit message (Expand) | Author |
2018-02-19 | Added flip switch to generate_normals | Chaosus |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-09 | -Ability to and unwrap lightmap coordinates on import | Juan Linietsky |
2017-08-29 | -Fixes to how collada generates tangents (use SurfaceTool), closes #9562 | Juan Linietsky |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-16 | Synchronize parameter names in definition and declaration | TwistedTwigleg |
2017-08-02 | -Added GLTF scene support (still missing animations and .glb extension) | Juan Linietsky |
2017-06-07 | -Added proper access to depth texture from shader | Juan Linietsky |
2017-04-28 | Move other lone thirdparty files to thirdparty/misc | Rémi Verschelde |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-04-18 | Add a add_triangle_fan method to SurfaceTool | Bojidar Marinov |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-10-14 | Collada | Juan Linietsky |
2014-05-14 | A bit of everything: | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |