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path: root/scene/resources/surface_tool.h
AgeCommit message (Expand)Author
2022-02-07Improvements and fixes to occludersjfons
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-05-22Update with experimental mesh optimizer.K. S. Ernest (iFire) Lee
2021-03-22Improved 3D Scene ImporterJuan Linietsky
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-11Scale error in mesh optimizer so it uses absolute scale.K. S. Ernest (iFire) Lee
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-18Implement automatic LOD (Level of Detail)reduz
2020-12-13Rework Mesh handling on scene importing.reduz
2020-12-02Refactored Mesh internals and formats.reduz
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-07-10Use reference to constant in functionsqarmin
2019-04-30Expose more surface tools and add create_from_blend_shape.K. S. Ernest (iFire) Lee
2019-04-13Clean up ASSIMP import code.Juan Linietsky
2019-02-13Fix typos with codespellRémi Verschelde
2019-01-24Removed dangerous and useless function, closes #22884Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-26Generate the tangents without de-indexing and re-indexing the vertices.Guillaume Laforte
2018-02-19Added flip switch to generate_normalsChaosus
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-09-Ability to and unwrap lightmap coordinates on importJuan Linietsky
2017-08-29-Fixes to how collada generates tangents (use SurfaceTool), closes #9562Juan Linietsky
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-16Synchronize parameter names in definition and declarationTwistedTwigleg
2017-08-02-Added GLTF scene support (still missing animations and .glb extension)Juan Linietsky
2017-06-07-Added proper access to depth texture from shaderJuan Linietsky
2017-04-28Move other lone thirdparty files to thirdparty/miscRémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-04-18Add a add_triangle_fan method to SurfaceToolBojidar Marinov
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-10-14ColladaJuan Linietsky
2014-05-14A bit of everything:Juan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky