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path: root/scene/resources/navigation_mesh.h
AgeCommit message (Expand)Author
2021-10-19Change default navmesh agent radius to match nav agent node's default radiusDuroxxigar
2021-08-12Uniformize layer names, script methods and documentationPouleyKetchoupp
2021-08-11Improve NavigationMesh typing, parameter validation and documentationHaoyu Qiu
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-07-10Add override keywords.Marcel Admiraal
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-10- Integrated NavigationServer and Navigation2DServer.Andrea Catania