Age | Commit message (Expand) | Author |
2022-01-18 | Make sure `MeshLibrary` shape array has correct number of elements | rafallus |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-09-30 | Use range iterators for `Map` | Lightning_A |
2021-09-09 | implement individual mesh transform for meshlibrary items | Vincent |
2021-06-03 | Rename Variant TRANSFORM to TRANSFORM3D | Aaron Franke |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-02-11 | Improve resource load cache | reduz |
2021-02-10 | Removed _change_notify | reduz |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-02-17 | Allow using `MeshLibrary.get_item_preview()` in non-editor builds again | Hugo Locurcio |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-09-25 | Mention `MeshLibrary.get_item_preview()` not working in running project | Hugo Locurcio |
2019-09-25 | Added some obvious errors explanations | qarmin |
2019-02-26 | Consider StaticBody and NavMesh position when converting to a MeshLibrary | Bojidar Marinov |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-09-05 | MeshLibrary: remove duplicated line | Poommetee Ketson |
2017-09-03 | -Added an optimization so physics shapes are configured later, speeds up grid... | Juan Linietsky |
2017-08-28 | -Some fixes to code completion. | Juan Linietsky |
2017-08-27 | -Largely rewrote gridmap to simplify it | Juan Linietsky |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-04-20 | Implement GridMap support for navigation meshes | Anarchid |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-06-29 | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |