Age | Commit message (Expand) | Author |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-09-05 | MeshLibrary: remove duplicated line | Poommetee Ketson |
2017-09-03 | -Added an optimization so physics shapes are configured later, speeds up grid... | Juan Linietsky |
2017-08-28 | -Some fixes to code completion. | Juan Linietsky |
2017-08-27 | -Largely rewrote gridmap to simplify it | Juan Linietsky |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-04-20 | Implement GridMap support for navigation meshes | Anarchid |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-06-29 | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |