Age | Commit message (Expand) | Author |
2021-01-25 | Implement shadow meshes | reduz |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-29 | Consistently use normal_map | Marcel Admiraal |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-12-16 | Reimplement skeletons and blend shapes | reduz |
2020-12-13 | Rework Mesh handling on scene importing. | reduz |
2020-12-04 | Rebind Mesh/ArrayMesh enums | Aaron Franke |
2020-12-04 | doc: Sync classref with current source | Rémi Verschelde |
2020-12-02 | Refactored Mesh internals and formats. | reduz |
2020-11-16 | Remove empty lines around braces with the formatting script | Aaron Franke |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-10-05 | glTF: Fix parsing image data with `mimeType` undefined | Rémi Verschelde |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-10 | New lightmapper | Juan Linietsky |
2020-05-10 | Revert "Renamed plane's d to distance" | Rémi Verschelde |
2020-05-10 | Renamed plane's d to distance | Marcus Elg |
2020-04-22 | Add caching the lightmap unwrapping on import | JFonS |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |
2020-03-27 | Fix various -Wmaybe-uninitialized (#37352). | Martin Liska |
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-03-11 | Merge pull request #36977 from lupoDharkael/decompose-copy | Rémi Verschelde |
2020-03-11 | Loop over faces in create_trimesh_shape() | lupoDharkael |
2020-03-11 | Mesh::convex_decompose: Remove unneeded vector copy | lupoDharkael |
2020-02-28 | Removed interactive loader, added proper thread loading. | Juan Linietsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-13 | Remove more deprecated methods and code | Rémi Verschelde |
2020-02-12 | doc: Sync classref with current source | Rémi Verschelde |
2020-02-11 | GIProbes working. | Juan Linietsky |
2020-02-11 | Properly working instancing, and compatibility fixing for old meshes | Juan Linietsky |
2020-02-11 | Modernized default 3D material, fixes material bugs. | Juan Linietsky |
2020-02-11 | Several fixes to 3D rendering, and multimesh implementation. | Juan Linietsky |
2020-02-11 | Base 3D engine done, still untested, though. | Juan Linietsky |
2020-02-11 | A lot of progress with canvas rendering, still far from working. | Juan Linietsky |
2020-01-31 | Unexpose ARRAY_COMPRESS_BASE | clayjohn |
2020-01-07 | Fixes crash when using Mesh::create_outline and Mesh::create_convex_shape | Haoyu Qiu |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-12-11 | Expose Mesh get_aabb | Aaron Franke |
2019-08-09 | Remove ERR_EXPLAIN from scene/* code | Tomasz Chabora |
2019-07-06 | Added release function to PoolVector::Access. | Ibrahn Sahir |
2019-06-03 | Merge pull request #25522 from aqnuep/MeshLibrary_improvements | Rémi Verschelde |
2019-04-10 | Bundled VHACD library for convex decomposition. | Juan Linietsky |
2019-03-01 | Remove old method that makes no sense today, fixes #25566 | Juan Linietsky |
2019-02-20 | Add -Wshadow=local to warnings and fix reported issues. | marxin |
2019-02-14 | Fix 2 more UBSAN issues (#25217). | marxin |
2019-02-03 | MeshLibrary export improvements | Daniel Rakos |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |