Age | Commit message (Expand) | Author |
2020-03-11 | Mesh::convex_decompose: Remove unneeded vector copy | lupoDharkael |
2020-02-28 | Removed interactive loader, added proper thread loading. | Juan Linietsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-13 | Remove more deprecated methods and code | Rémi Verschelde |
2020-02-12 | doc: Sync classref with current source | Rémi Verschelde |
2020-02-11 | GIProbes working. | Juan Linietsky |
2020-02-11 | Properly working instancing, and compatibility fixing for old meshes | Juan Linietsky |
2020-02-11 | Modernized default 3D material, fixes material bugs. | Juan Linietsky |
2020-02-11 | Several fixes to 3D rendering, and multimesh implementation. | Juan Linietsky |
2020-02-11 | Base 3D engine done, still untested, though. | Juan Linietsky |
2020-02-11 | A lot of progress with canvas rendering, still far from working. | Juan Linietsky |
2020-01-31 | Unexpose ARRAY_COMPRESS_BASE | clayjohn |
2020-01-07 | Fixes crash when using Mesh::create_outline and Mesh::create_convex_shape | Haoyu Qiu |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-12-11 | Expose Mesh get_aabb | Aaron Franke |
2019-08-09 | Remove ERR_EXPLAIN from scene/* code | Tomasz Chabora |
2019-07-06 | Added release function to PoolVector::Access. | Ibrahn Sahir |
2019-06-03 | Merge pull request #25522 from aqnuep/MeshLibrary_improvements | Rémi Verschelde |
2019-04-10 | Bundled VHACD library for convex decomposition. | Juan Linietsky |
2019-03-01 | Remove old method that makes no sense today, fixes #25566 | Juan Linietsky |
2019-02-20 | Add -Wshadow=local to warnings and fix reported issues. | marxin |
2019-02-14 | Fix 2 more UBSAN issues (#25217). | marxin |
2019-02-03 | MeshLibrary export improvements | Daniel Rakos |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-19 | Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281 | Juan Linietsky |
2018-11-08 | -Moved EditorDefaultValue to ClassDB, made it core | Juan Linietsky |
2018-10-01 | Fix various Clang 7 warnings about unused stuff | Rémi Verschelde |
2018-09-27 | Fix warnings about unused variables [-Wunused-variable] | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-09-10 | Merge pull request #21908 from JFonS/fix_18014 | Rémi Verschelde |
2018-09-09 | Clear cache after reimporting an ArrayMesh | JFonS |
2018-09-09 | Fix SoftBody gizmo slowness, add ConcaveShape wireframe | JFonS |
2018-08-27 | Bound get surface functions on mesh | Bastiaan Olij |
2018-08-24 | Make some debug prints verbose-only, remove others | Rémi Verschelde |
2018-08-21 | Fix arg name in docs, some copy-paste errors | Poommetee Ketson |
2018-07-28 | Added a method to find the index for a surface with a given name | Bastiaan Olij |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam |
2018-07-23 | Implemented Soft body | AndreaCatania |
2018-05-14 | Fixed some warnings found with Cppcheck. | Michael Alexsander Silva Dias |
2018-04-27 | CSG Support for Godot! | Juan Linietsky |
2018-04-01 | Mesh: fix crash when creating mesh outline from QuadMesh | Poommetee Ketson |
2018-01-17 | Expose 'lightmap_unwrap' method to the scripting engine. | Saracen |
2018-01-12 | Bind many more properties to scripts | Bojidar Marinov |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-17 | Fixes how transform is applied to geometry in UV unwrap | Juan Linietsky |
2017-12-14 | -Add lightmapper | Juan Linietsky |
2017-12-09 | Fix build in ArrayMesh | Rémi Verschelde |
2017-12-09 | -Ability to and unwrap lightmap coordinates on import | Juan Linietsky |
2017-11-17 | Fixed mesh importing when multiple materials are present | Daniel J. Ramirez |