Age | Commit message (Expand) | Author |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-11-26 | Only display Environment sky rotation in degrees in the Inspector | Hugo Locurcio |
2019-10-01 | updated defaults and documentation for GLES2 glow | clayjohn |
2019-09-30 | Implement DOF blur, Glow, and BCS in GLES2 | clayjohn |
2019-08-27 | Tweak the default fog depth end to use a fixed value | Hugo Locurcio |
2019-08-07 | Invert and adjust the default fog height values | Hugo Locurcio |
2019-06-15 | Adding a new Camera Server implementation to Godot. | BastiaanOlij |
2019-05-26 | Improve SSAO performance and quality | Hugo Locurcio |
2019-02-12 | Merge pull request #25481 from hpvb/fix-ubsan-asan-reports | Rémi Verschelde |
2019-02-06 | Hide new sky properties if we don't have sky as a background | Bastiaan Olij |
2019-01-30 | Fix many asan and ubsan reported issues | Hein-Pieter van Braam |
2019-01-14 | Hide worldenvironment settings not relevant in GLES2. Fixes #23281 | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-12-15 | Adding option to re-orient our sky | Bastiaan Olij |
2018-11-28 | Fix style issues and signature mismatch | Rémi Verschelde |
2018-11-28 | Added luminance capping to avoid glitches on small dots. closes #17996 | Juan Linietsky |
2018-11-13 | Add parameter for fog max depth and use alpha as density. | Dominique LaSalle |
2018-10-02 | Merge pull request #21436 from CptPotato/tonemap-fixes | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-27 | fix reinhard tonemapper, modified filmic tonemapper, added internal exposure ... | alex-poe |
2018-07-02 | Added ability for SSAO to affect AO textures too | Juan Linietsky |
2018-01-12 | Bind many more properties to scripts | Bojidar Marinov |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-03 | found via cppcheck: | firefly2442 |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-11-12 | Set ambient contribution by default to 1, fixes #11850 | Juan Linietsky |
2017-10-23 | Missing binds for SSAOBlur enum caused issues compiling GDNative cpp_bindings | Bastiaan Olij |
2017-10-22 | Many fixes to SSAO, should be good now. | Juan Linietsky |
2017-09-29 | Ability to set a custom FOV makes it possible to use sky on orthogonal view. ... | Juan Linietsky |
2017-09-07 | Ability to use a sky for reflection together with a background color. | Juan Linietsky |
2017-08-29 | -Fixed screen edge SSAO filter, fixes #9678 | Juan Linietsky |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-20 | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry |
2017-08-14 | Fix console warning: Condition !env is true | M.H. Alkotob |
2017-08-11 | Merge pull request #10194 from Keetz/update-default-values | Rémi Verschelde |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry |
2017-08-09 | Updated default values in SpatialMaterial and Environment | Rasmus Ketelsen |
2017-07-26 | Fixes to glow and auto exposure, closes #9797, closes #9106 | Juan Linietsky |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky |
2017-07-19 | Add object type hint for docs | Poommetee Ketson |
2017-07-17 | -Reorganized all properties of project settings (Sorry, Again). | Juan Linietsky |
2017-07-08 | Refactor 'treshold' to 'threshold' | Poommetee Ketson |
2017-07-04 | Implemented environment arrays for skybox reflection and roughness, quality i... | Juan Linietsky |
2017-06-24 | Environment: remove ssr_accel property, fix typo | Poommetee Ketson |
2017-06-16 | Cleaned up Screen Space Reflections, closes #8119 | Juan Linietsky |
2017-06-16 | Fixes to SSR, WIP. | Juan Linietsky |
2017-06-07 | Fog is complete! | Juan Linietsky |
2017-05-30 | Several fixes related to PBR and Environment | Juan Linietsky |
2017-05-25 | Removed skybox support, added panorama support. Skybox support may come back ... | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |