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path: root/scene/resources/environment.cpp
AgeCommit message (Expand)Author
2023-02-26Add warnings for unsupported features in mobile and gl_compatibility backendsclayjohn
2023-01-19Merge pull request #70602 from Calinou/environment-no-sky-hide-ambient-light-...Rémi Verschelde
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-12-29Add safety-checks before some servers `free()`Adam Scott
2022-12-26Hide Ambient Light properties in Environment inspector depending on modeHugo Locurcio
2022-10-21Clean up Basis from Euler codeAaron Franke
2022-09-02Rename `or_lesser` range property hint to `or_less`Hugo Locurcio
2022-09-01Merge pull request #60185 from Calinou/environment-fog-and-sky-affectRémi Verschelde
2022-09-01Add Environment properties to control fog rendering on background skyHugo Locurcio
2022-08-31Implement Physical Light Units as an optional setting.clayjohn
2022-08-22Make `_validate_property` a multilevel methodYuri Sizov
2022-08-18Remove unintentional PROPERTY_USAGE_INTERNALRedMser
2022-08-18Fix some property validation not been refactoredRedMser
2022-08-04Don't store the values of linked SDFGI properties in EnvironmentHugo Locurcio
2022-08-01Improve easing inspector usabilityHugo Locurcio
2022-07-21Change fog density range hint to be 0 to 1 with or_greaterAaron Franke
2022-06-11Add suffixes to all nodes and resourcesFireForge
2022-06-09Add a property hint to Environment's `sky_rotation` propertyHugo Locurcio
2022-06-07Merge pull request #55909 from Calinou/volumetric-fog-tweak-temporal-reprojec...Clay John
2022-05-19Use suffixes for units in nodes and resourcesAaron Franke
2022-05-12Basic 3D renderingclayjohn
2022-04-10Hide SSIL properties when SSIL is disabled in the Environment resourceHugo Locurcio
2022-03-25Rename "ss_reflections_" to "ssr_" in EnvironmentFireForge
2022-02-14Clamp environment light sky contribution to the [0.0; 1.0] rangeHugo Locurcio
2022-02-06Tweak default SDFGI settings for better qualityHugo Locurcio
2022-01-20add support for glow mapsAnsraer
2022-01-17Allow using between 1 and 8 cascades for SDFGIHugo Locurcio
2022-01-04Merge pull request #51206 from clayjohn/Vulkan-ASSGIRémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-13Tweak the volumetric fog temporal reprojection property hintHugo Locurcio
2021-11-07Rename `GradientTexture` to `GradientTexture1D`Andrii Doroshenko (Xrayez)
2021-11-06Added SSIL post processing effectclayjohn
2021-11-03Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`Hugo Locurcio
2021-10-28Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFogclayjohn
2021-10-14Fix the height fog effectBrian Semrau
2021-10-07Merge pull request #53523 from Calinou/remove-occlusion-colorRémi Verschelde
2021-10-07Clamp Environment's SSR fade-in and fade-out to positive valuesHugo Locurcio
2021-10-07Remove unimplemented `Environment.ambient_light_occlusion_color` propertyHugo Locurcio
2021-08-02Validates set_sdfgi_cascades argument rangeHaoyu Qiu
2021-06-30Fix editor suffixes and degrees conversionreduz
2021-03-02Hide extra options from various nodes if they're not enabledMichael Alexsander
2021-02-10Removed _change_notifyreduz
2021-02-07Improve SDFGI indirect light feedback loopreduz
2021-02-06Simplify Volumetric Fogreduz
2021-02-05Added temporal reprojection to Volumetric Fogreduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-21Port ASSAO to Godot to replace SAOclayjohn
2020-12-09Static analyzer fixes:bruvzg
2020-11-28Environment brightness, contrast, saturation restore with color correction.clayjohn
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz